NASDAQ:HEAR Turtle Beach Q1 2024 Earnings Report Earnings HistoryForecast Turtle Beach EPS ResultsActual EPS$0.21Consensus EPS -$0.16Beat/MissBeat by +$0.37One Year Ago EPSN/ATurtle Beach Revenue ResultsActual Revenue$55.85 millionExpected Revenue$53.18 millionBeat/MissBeat by +$2.67 millionYoY Revenue GrowthN/ATurtle Beach Announcement DetailsQuarterQ1 2024Date5/7/2024TimeN/AConference Call DateTuesday, May 7, 2024Conference Call Time5:00PM ETConference Call ResourcesConference Call AudioConference Call TranscriptSlide DeckPress Release (8-K)Quarterly Report (10-Q)Earnings HistoryCompany ProfileSlide DeckFull Screen Slide DeckPowered by Turtle Beach Q1 2024 Earnings Call TranscriptProvided by QuartrMay 7, 2024 ShareLink copied to clipboard.There are 7 speakers on the call. Operator00:00:00Welcome to the Turtle Beach First Quarter 2024 Conference Call. My name is Didi, and I will be your operator for today's call. At this time, all participants are in a listen only mode. Later, we will conduct a question and answer Delivering today's prepared remarks are Chris Kern, Chief Executive Officer and John Hansen, Chief Financial Officer. Following their prepared remarks, the management team will open the call up for any questions. Operator00:00:38As a reminder, the conference is being recorded. I will now turn the call over to Alex Thompson from Investor Relations. Alex, you may begin. Speaker 100:00:50Thank you, operator. On today's call, we'll be referring to the press release filed this afternoon to details the company's Q1 2024 results, which can be downloaded from the Investor Relations page at corp. Turtlebeach.com, where you'll also find the latest earnings presentation that supplements the information discussed on today's call. Finally, a recording of the call will be available on the Events and Presentations section of the company's website later today. Please be aware that some of the comments made during this call may include forward looking statements within the meaning of the federal securities laws. Speaker 100:01:19Statements about the company's beliefs and expectations containing words such as may, will, could, believe, expect, anticipate and similar expressions constitute forward looking statements. These statements involve risks and uncertainties regarding the company's operations and future results that could cause Turtle Beach Corporation's results to differ materially from management's current expectations. While the company believes that its expectations are based upon reasonable assumptions, numerous factors may affect actual results and may cause results to differ materially. So the company encourages you to review the Safe Harbor statements and risk factors contained in today's press release and in its filings with the Securities and Exchange Commission, including without limitation, its annual report on Form 10 ks and other periodic reports, which identify specific risk factors that also may cause actual results or events to differ materially from those described in our forward looking statements. The company does not undertake to publicly update or revise any forward looking statements after this conference call. Speaker 100:02:17The company also notes that on this call, we will be discussing non GAAP financial information. The company is providing that information as a supplement to information prepared in accordance with accounting principles generally accepted in the United States or GAAP. You can find a reconciliation of these metrics to the company's reported GAAP results in the reconciliation tables provided in today's earnings release and presentation. And now I'll turn the call over to Chris Kern, CEO of Turtle Beach. Chris? Speaker 200:02:44Thank you all for joining us today on our Q1 2024 earnings call. I'm very pleased with our continued progress in a transformative year for the company. As expected, we have made significant progress on multiple strategic initiatives to drive profitable and and sustainable growth. While we are in the early stages of integration for our recent acquisition of PDP, this infusion We look forward to maximizing the benefits of our increased scale and enhanced product portfolio in 2024 and beyond. First quarter revenue was $55,800,000 up roughly 9% year over year, which included incremental revenue contribution in the back half of March from our acquisition of PDP. Speaker 200:03:38We also realized improved profitability in the quarter delivering $1,400,000 of adjusted EBITDA compared to an adjusted EBITDA loss of $2,800,000 a year ago. As we've previously communicated, we continue to see year over year improvements in profitability through our portfolio optimization, SKU rationalization and platform product development initiatives, all of which are coming into full effect throughout this year. Following market gains that started in December of 2023, both the U. S. Gaming headset and gaming controller markets continued to climb with double digit year over year revenue growth in Q1. Speaker 200:04:20Per Surcana, combined console and PC headset markets were up 18% and gaming controllers were up nearly 20% by revenue. 3rd party controllers exceeded revenue growth compared to 1st party controllers driven by our new SELT Ultra controller and increased sales of PDP models. We remain optimistic for continued growth in the gaming accessory markets and have an exceptional lineup of new Turtle Beach products launching in just a few weeks and then again before the holidays. Q1 demonstrated that accessory sales at this point in the console cycle are growing as gamers remain highly engaged with a strong lineup of titles over the last year. We believe another contributor to market growth in Q1 was a result of a replacement cycle lift from pandemic era accessory purchases, especially with a new generation of accessories in the market that offer upgrades to technology and features. Speaker 200:05:18As mentioned in previous calls, we anticipated that pandemic error replacement purchases would contribute to gaming accessory market growth in 2024. Double digit market growth for key gaming category accessory categories in Q1 was a good indicator that these replacement purchases are underway and we believe replacement purchases will continue to support market performance in future quarters. In our headset and PC categories, we proactively reduced channel inventory and promotional activity in Q1 ahead of our significant new headset and PC product launches in Q2. Channel load in for our new headsets and PC products is occurring now and channel inventory is projected to return to normalized levels once the new load in of new products is completed in Q2. We are eager to bring these fantastic new products to our gaming customers and are confident they will deliver strong results for the business. Speaker 200:06:16Our new controller and simulation models, including the Premium Stealth Ultra controller and VelocityOne simulation products drove Q1 share gains for Turtle Beach. Our revenue share of the U. S. Flight simulation market grew from 20% in Q1 2023 to 25% in Q1 2024 as reported by SIRCONA. With additional products in development, we anticipate continued share growth over time in simulation categories. Speaker 200:06:43Additionally, we are pleased with the extraordinary pre orders and ongoing post launch demand for the PDP RiffMaster Guitar Controller. The RiffMaster launch was timed to Fortnite Festival's recent update, which added guitar controller capability with the game. Demand has greatly exceeded our initial supply and our teams are working diligently to expedite deliveries of additional goods. We remain highly focused on delivering value to our shareholders and gaming customers everywhere through launching our innovative new products, maximizing the extensive benefits from the PDP acquisition and driving our initiatives for profit enhancement and growth. John will now take us through the financials in more detail. Speaker 200:07:26John? Speaker 300:07:27Hey, thanks, Chris, and good afternoon, everyone. As Chris noted, our Q1 2024 revenue was $55,800,000 That's an increase of approximately 9% compared to the year ago period, driven by increased sales of our controller and simulation products and incremental revenue from the PDP acquisition. Console headset revenue was down year over year as we intentionally reduced channel inventory levels in Q1 ahead of the launch of our new wireless headsets and rebranded PC accessories. We are currently reloading the channel to support the launch of these products in Q2. Gross margin in the Q1 was 31.8% compared to 27.5% that is a 430 basis point improvement from the year ago period. Speaker 300:08:25The increase resulted from lower freight costs, product costs, promotional spend and return reserves and is driven by the various profit improvement initiatives we have been executing over the past months. Operating expenses in the Q1 were $23,500,000 compared to $20,600,000 a year ago and include $5,000,000 in costs related to the acquisition of PDP in March of this year. 1st quarter cash based recurring operating expenses declined approximately 6% year over year, primarily driven by ongoing proactive expense management. Our first quarter adjusted EBITDA improved to $1,400,000 compared to an adjusted EBITDA loss of $2,800,000 in the year ago period. The $4,300,000 year over year improvement is primarily driven by the revenue increase, margin improvement and cash based recurring operating expense reductions. Speaker 300:09:31Our first quarter net income was a positive $200,000 or $0.01 per diluted share compared to a net loss of $6,700,000 or $0.40 per diluted share a year ago. Turning to the balance sheet. At March 31, 2024, we had $17,800,000 of cash and no outstanding borrowings on our revolving credit line. The company secured a $50,000,000 term loan for the PDP acquisition and our net debt was 32,100,000 dollars at quarter end. Inventories at March 31, 2024 were $69,500,000 compared to 65 $200,000 at March 31, 2023. Speaker 300:10:22And the increase resulted from the addition of $23,800,000 dollars in inventory for PDP, partially offset by a $19,500,000 reduction in Turtle Beach inventory. Cash flow from operations was 27,300,000 dollars compared to $29,000,000 at March 31, 2023. Free cash flow was 26,600,000 dollars Our ability to generate strong free cash flow from revenue growth and operational efficiency opens the door for a variety of value creating opportunities. And now I'll turn the call back over to Chris for some additional comments. Speaker 200:11:06Chris? Thanks, John. As I've mentioned, we are pleased with our progress through the Q1 of 2024. We've continued our focus on driving profitable growth and are excited about our upcoming product launches and the demonstrated success of our multiple profit improvement initiatives. From this, we are maintaining our full year 2024 outlook. Speaker 200:11:28Net revenues are expected to be in the range of $370,000,000 to 380,000,000 dollars with growth driven primarily by the acquisition of PDP, gaming accessory market growth and our expected outperformance of gaming markets with compelling new accessory launches in 2024. Including synergies from the PDP acquisition, we expect pro form a combined adjusted EBITDA to be between $51,000,000 $54,000,000 which incorporates approximately 9 months of operations from PDP. I want to thank our entire team at Turtle Beach for their excellent efforts and contributions, which have delivered a strong quarter to start this very exciting year. We have a lot in store for the remainder of 2024 and remain confident about our renewed growth strategy and execution for this year and beyond to drive value for our shareholders and gaming customers. And with that, let's turn to Q and A. Operator00:12:28Thank And our first question comes from Mark Argento of Lake Street Capital Markets. Your line is open. Speaker 400:12:58Hey, Chris. Hey, John. Just a couple of quick ones for me. Chris, maybe you could could you just delve in a little bit more in terms of kind of the product refresh or the kind of the restocking in terms of inventory and some of the new products you guys are launching? That would be helpful. Speaker 200:13:16Sure. Hey, Mark. Thanks for the question. Yes, in Q1, so we've got coming up in Q2, we are refreshing our wireless lineup at that key $99 price point. So this is still $600 and still 500. Speaker 200:13:32We've announced that those products are going to be replaced here coming up in May, actually within a couple of weeks. And those are the most widely distributed products globally for wireless gaming headsets. So that's a significant amount of channel that we have to transition from the last generation into this new generation. So we saw that coming. If you remember in Q4, we had driven a good amount of promotions, right, to get that inventory in a very healthy position. Speaker 200:14:03And then as we went through Q1, we turned off replenishments on those midway through Q1. And so we expected to see that channel come down that we did that proactively. And we were also to the team's credit, we're also able to do that without running with promotions running lower than last year actually. So that is now complete. We're in the middle of reloading the channel now and we've seen those channel inventory numbers here in Q2 return as expected to those levels. Speaker 200:14:34So we did have some transitional impact there in Q1 that will recover in Q2 as expected. Across the other categories, we're also launching new products in SIM in Q1 with a new race product, new flight SIM products. And on the PDP side, that guitar controller has just been a fantastic surprise for us. We knew it was a great product, but the demand out there has been pretty exceptional. So a lot of good load ins here coming in Q2 that we feel good about. Speaker 400:15:11I appreciate the color there. And then John, maybe in terms of the overall guidance, including obviously pro form a for PDP, what does that kind of imply backing out the business? What does that imply for kind of the core HEAR products? Is that flattish? Is it up a little, down a little? Speaker 400:15:32What how should we just be thinking about the core growth rate on the legacy business? Speaker 300:15:39Yes. So thanks for the question, Mark. So the core business, certainly within our guidance is expected to grow and it's going to be in the it's going to be more to the single digit, mid single digit range, which we signaled back in November that we felt that the core business still has that potential for growth. Obviously, with the cost improvements from the laser sharp focus work cost initiative work we've done, that's going to deliver much higher EBITDA than the business has realized in the past. And then you overlay PDP and their contribution and that's how you drive to the $51,000,000 to $53,000,000 guidance for adjusted EBITDA for the calendar year 2024. Speaker 400:16:38Got it. Okay. That's helpful. All right. I'll hop back in the queue guys. Speaker 400:16:42Appreciate the color. Speaker 300:16:44Great. Thanks, Mark. Thanks. Operator00:16:46Thank you. One moment for our next question. And our next question comes from Jack Vander Aarde of Maxim Group. Your line is open. Speaker 500:17:03Okay, great. Great to see the strong results guys and reiterated outlook. Can I just ask a question maybe on the Q1? Revenue was definitely stronger than typically seasonally speaking. PDP contributed to that. Speaker 500:17:21Maybe are you able to just touch on PDP was I think about $100,000,000 run rate business in terms of revenue. How much of that was related to PDP and maybe just directionally? Thanks. Speaker 200:17:36Sure. Yes, Q1, it was about 5.9%, I think was there 5.8% contribution. So we did we get some benefit there in the back half of March. You're correct in the historic size of that business and we see strong growth in the PDP business coming this year. That's included in our guidance. Speaker 200:17:59And so when you look at the core business, we were really happy to see the markets performing as well as they have for accessories. We talked about before that we're ending that phase of the console cycle now where you're getting into folks have bought they bought plenty of great games last year. They were finally able to get a console last year. And now, we're entering that phase of the cycle where typically you'll see accessory repurchases. Particularly with the pandemic replacement purchases coming from a few years ago. Speaker 200:18:32So, we believe that's what's driving that strong lift in both headsets and controllers. And, we were happy to see that in Q1. Pretty high double digit growth there for the markets and also for our sell through. So as an example on the core business, we still saw double digit value sell through growth, But with us taking the channel inventory down, that's why you see kind of flattish results for the core business in Q1. That's timing issue. Speaker 200:19:02Seasonally, we're going to see the benefit of that load in here in Q2. Speaker 500:19:07Okay, great. That's really helpful color. And then maybe just in terms of there's another question on the product SKU rationalization. Maybe just specifically, does that does the SKU rationalization, does that the entire process and kind of strategy, does this relate or include PDP as well? I mean, you guys just brought in the acquisition, but how much of that's the core Turtle Beach kind of console headset business versus and maybe ROCCAT, but is PDP also involved in that? Speaker 500:19:35And then I'm just looking at the guitar has obviously been a massive success. But just in terms of like revenue concentration across the PDP product portfolio, is it similar to the revenue cost pressure across your core business product portfolio? Sorry for the loaded question. Thanks. Speaker 200:19:55Yes. No, great question. And it's exactly what we're working through on the integration of PDP right now. We've got the benefit of PDP's business being very complementary to our core business historically. PDP has done a great job over the last few years, are really leaning into those great licensing agreements that they've got, doing some great development on the controller front, using those partnerships that are already established. Speaker 200:20:21And that controller business fits very well with our historically strong headset business. And so the 2 combined, it's really a 1 +1 equals 3 kind of situation where we're getting the benefits of both. And so what we're working through now with portfolio optimization and some of the SKU rationalization, it does include both because there are products that are out there that are complementary between the two brands portfolios and there's opportunities for us there to realize synergies not only on the cost side, but also on the revenue side as we talk through this with retailers. We've had a really great set of discussions with our retailers, a lot of excitement in the channel about this acquisition and what it means for the gaming category, right? Because it really when you look at the consolidation happening in the category, this really puts us in a different range and a different scale when we're talking to retailers. Speaker 200:21:16Now being able to offer so many categories, as retailers also kind of look at what they're doing with their category space for gaming moving forward. So we've been really excited about what we've seen so far. We're very early in integration obviously, but it's gone quite well. Speaker 500:21:35Okay. I appreciate the update there. Maybe just one more. I'm wondering if you can just touch on a status update on the share repurchase program and just kind of the recent developments there. Thanks. Speaker 300:21:48Yes. So, hey, Jack, it's John. So as we said in an announcement here with Q4, we increased the size of the authorized share repurchase program. And so it's our intention to continue to pursue opportunities to increase the value for shareholders and with a focus on capital allocation. And we said that we would be with that increase in the authorized share buyback that we would be opportunistic here going forward through the balance of this year and that is that's currently our that's currently the path we're on. Speaker 500:22:35Okay, got it. Well, I appreciate the time guys. Thanks. Operator00:22:39Thank Speaker 300:22:44you. Operator00:22:47And our next question comes from Sean McGowan of Roth. Your line is open. Speaker 600:22:53Thank you. Good afternoon, guys. Speaker 300:22:56Hey, Sean. Speaker 600:22:58At the risk of being that guy, I'm going to say, I know it's the Q1 and I know it's the smallest quarter and I know that not a lot of dollars move some percentages. But if we're talking about headsets being down in your shipments in the Q1 against industry numbers that look like probably better than I would have thought for the category. And even if you strip out Flight Sim, that would be an even bigger decrease in your shipments of headsets. How are you not raising the guidance for the year? Just are you expecting a massive slowdown like in the second half? Speaker 200:23:35Hey, Sean, absolutely not to the last question. We're not expecting a massive slowdown. If anything, we're going to see the benefit and we already are seeing that benefit actually of that load in on the channel. So when you look at the headsets performance, we knew going into Q1 and we've included that in our guidance that we were going to be draining the channel to get ready for these massive launches that are coming up this month. So, as that occurred in Q1, we still saw double digit sell through growth in value in our U. Speaker 200:24:05S. Headset business for console headsets. So we still realized that growth year over year, but you see it in sell through on the sell in side because we took all that channel inventory out. You didn't get to sell in. We're getting that sell in in Q2 because that sell through was sustained through Q1 right up into the transition. Speaker 200:24:25So, we're actually very excited about how that panned out for us because we were able to really reduce a lot of the promotional dollars that we would typically have to spend there to clear inventory. A lot of that was already accomplished in Q4 for us. Remember, we kind of talked about that in the last earnings call. So no, we're actually feeling very bullish about the prospects of the gaming accessories market this year. And the guidance does not assume that the market fact that we saw what we did in Q1 is a nice surprise. Speaker 200:25:04The fact that we saw what we did in Q1 is a nice surprise. I think you'll see as we talked about the replacement purchases from the pandemic piece are going to continue to drive accessory upgrades. And the other thing that drives accessory upgrades are new tech. And everything you see coming from Turtle Beach and also from the PDP launches, They've got great new innovations in it. The product teams here have done a fantastic job of really presenting some new products here this year that we know are going to drive the market and drive our performance. Speaker 600:25:39Okay. So you must have ended the quarter with inventories of headsets just at a very lean level and you see reloading some of that into the Q2. Would you expect at the end of the second quarter you'd be kind of caught up to sell through? I mean that would imply an unbelievably strong Q2, right? Speaker 200:25:57We will be back up to the normal levels of channel inventory. That's actually we're almost there now as we're kind of midway through the quarter, because a lot of that load in is happening with those launches coming up in the next few weeks. So yes, we did actually end the quarter quite low on inventory and we are seeing the load in happen. So you hit it right on the head there. Speaker 600:26:18Okay. Question for you, John. Is there anything I mean, Speaker 100:26:22the gross margin came in Speaker 600:26:23a little bit higher than I thought, but maybe that's good. Maybe that's because the sales did too, but is there anything in that quarter mix wise or anything else that would be kind of unsustainably high like that would have boosted it unsustainably? Speaker 300:26:38No. The Q1 for want of a better term is pretty clean in that regard. And what we're starting to seek coming through the P and L now are the cost improvements as we as our mix transitions into the new products, you're seeing lower costs, which we've been talking about now for several quarters and that have been working their way into the P and L for us. So we did signal and guide to higher margins throughout the year and you're starting to see that here in the Q1. We do expect margins in the 2nd quarter to be slightly potentially a point lower as we complete this transition of both the wireless and of course the brand transition of Rocket to Turtle Beach, we do have some higher promotions planned in Q2 that will have a small impact on the margin percentage, but then that would quickly then improve back in Q3 and Q4 as now we're selling all of the new products that we've been working so diligently on in the last over the last 6 months. Speaker 600:27:55Okay. But would that cost issue that you just mentioned there in the Q2, would that not be over offset by the volume related Speaker 100:28:06upside that Speaker 600:28:06you get to margin? Or are you saying that we shouldn't Speaker 300:28:08expect that? In terms of dollars, yes, but it's more of a percentage game. My comments were I was talking more about the percentage. So we would expect slightly lower percentage, but certainly more dollars. Speaker 600:28:23Okay. Two other questions for me. One is just, what are we making the fact that there's still in the appendix of the presentation commentary about the Dutch tender that got canceled? Is that just to kind of tweak us a little bit? Or was that a preview of something coming? Speaker 200:28:41No. As announced, that's tender has been replaced with the share repurchase program. Speaker 600:28:49Okay. It just says summary financial information following tender completion. So I didn't know if that was a preview of something to come. Speaker 300:28:59Nope. Speaker 600:29:00Okay. Last question. Is the 10 Q going to be out today? Speaker 300:29:04It should be. It's probably in the works right now. I don't know how far behind the SEC is backed up, but the Q will in fact be filed today. Speaker 600:29:18Okay. Good looking for it. Thank you. Speaker 200:29:21Thanks, Operator00:29:22John. Thank you. I'm showing no further questions at this time. I'd like to turn it back to Chris Kern for closing remarks. Speaker 200:29:41Thank you, operator, and thank you all for your participation and interest in Turtle Beach. Have a great day.Read morePowered by Conference Call Audio Live Call not available Earnings Conference CallTurtle Beach Q1 202400:00 / 00:00Speed:1x1.25x1.5x2x Earnings DocumentsSlide DeckPress Release(8-K)Quarterly report(10-Q) Turtle Beach Earnings HeadlinesGrab a Turtle Beach Recon 50P wired gaming headset for just $13 at WootApril 30, 2025 | msn.comTurtle Beach VelocityOne Multi-Shift ReviewApril 21, 2025 | msn.comHere’s How to Claim Your Stake in Elon’s Private Company, xAII predict this single breakthrough could make Elon the world’s first trillionaire — and mint more new millionaires than any tech advance in history. And for a limited time, you have the chance to claim a stake in this project, even though it’s housed inside Elon’s private company, xAI.May 5, 2025 | Brownstone Research (Ad)Agreement on tariffs with Vietnam could spark Turtle Beach rally, says Roth MKMApril 8, 2025 | markets.businessinsider.comRoth MKM Keeps Their Buy Rating on Turtle Beach (TBCH)April 8, 2025 | markets.businessinsider.comTurtle Beach Stealth 500 reviewApril 3, 2025 | msn.comSee More Turtle Beach Headlines Get Earnings Announcements in your inboxWant to stay updated on the latest earnings announcements and upcoming reports for companies like Turtle Beach? Sign up for Earnings360's daily newsletter to receive timely earnings updates on Turtle Beach and other key companies, straight to your email. Email Address About Turtle BeachTurtle Beach (NASDAQ:HEAR) operates as an audio technology company in North America, Europe, the Middle East, and the Asia Pacific. It develops, commercializes, and markets gaming headset solutions for various platforms, including video game and entertainment consoles, handheld consoles, personal computers, tablets, and mobile devices under the Turtle Beach brand. The company also offers gaming headsets, keyboards, mice, and other accessories for the personal computer peripherals market under the ROCCAT brand. In addition, it provides game controllers, and gaming flight simulation and racing simulation accessories, as well as USB and analog microphones for gamers, streamers, professionals, and students. The company serves retailers and distributors. Turtle Beach Corporation was founded in 1975 and is headquartered in White Plains, New York.View Turtle Beach ProfileRead more More Earnings Resources from MarketBeat Earnings Tools Today's Earnings Tomorrow's Earnings Next Week's Earnings Upcoming Earnings Calls Earnings Newsletter Earnings Call Transcripts Earnings Beats & Misses Corporate Guidance Earnings Screener Earnings By Country U.S. Earnings Reports Canadian Earnings Reports U.K. Earnings Reports Latest Articles Is Reddit Stock a Buy, Sell, or Hold After Earnings Release?Warning or Opportunity After Super Micro Computer's EarningsAmazon Earnings: 2 Reasons to Love It, 1 Reason to Be CautiousRocket Lab Braces for Q1 Earnings Amid Soaring ExpectationsMeta Takes A Bow With Q1 Earnings - Watch For Tariff Impact in Q2Palantir Earnings: 1 Bullish Signal and 1 Area of ConcernVisa Q2 Earnings Top Forecasts, Adds $30B Buyback Plan Upcoming Earnings American Electric Power (5/6/2025)Advanced Micro Devices (5/6/2025)Marriott International (5/6/2025)Constellation Energy (5/6/2025)Arista Networks (5/6/2025)Brookfield Asset Management (5/6/2025)Duke Energy (5/6/2025)Energy Transfer (5/6/2025)Mplx (5/6/2025)Ferrari (5/6/2025) Get 30 Days of MarketBeat All Access for Free Sign up for MarketBeat All Access to gain access to MarketBeat's full suite of research tools. 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There are 7 speakers on the call. Operator00:00:00Welcome to the Turtle Beach First Quarter 2024 Conference Call. My name is Didi, and I will be your operator for today's call. At this time, all participants are in a listen only mode. Later, we will conduct a question and answer Delivering today's prepared remarks are Chris Kern, Chief Executive Officer and John Hansen, Chief Financial Officer. Following their prepared remarks, the management team will open the call up for any questions. Operator00:00:38As a reminder, the conference is being recorded. I will now turn the call over to Alex Thompson from Investor Relations. Alex, you may begin. Speaker 100:00:50Thank you, operator. On today's call, we'll be referring to the press release filed this afternoon to details the company's Q1 2024 results, which can be downloaded from the Investor Relations page at corp. Turtlebeach.com, where you'll also find the latest earnings presentation that supplements the information discussed on today's call. Finally, a recording of the call will be available on the Events and Presentations section of the company's website later today. Please be aware that some of the comments made during this call may include forward looking statements within the meaning of the federal securities laws. Speaker 100:01:19Statements about the company's beliefs and expectations containing words such as may, will, could, believe, expect, anticipate and similar expressions constitute forward looking statements. These statements involve risks and uncertainties regarding the company's operations and future results that could cause Turtle Beach Corporation's results to differ materially from management's current expectations. While the company believes that its expectations are based upon reasonable assumptions, numerous factors may affect actual results and may cause results to differ materially. So the company encourages you to review the Safe Harbor statements and risk factors contained in today's press release and in its filings with the Securities and Exchange Commission, including without limitation, its annual report on Form 10 ks and other periodic reports, which identify specific risk factors that also may cause actual results or events to differ materially from those described in our forward looking statements. The company does not undertake to publicly update or revise any forward looking statements after this conference call. Speaker 100:02:17The company also notes that on this call, we will be discussing non GAAP financial information. The company is providing that information as a supplement to information prepared in accordance with accounting principles generally accepted in the United States or GAAP. You can find a reconciliation of these metrics to the company's reported GAAP results in the reconciliation tables provided in today's earnings release and presentation. And now I'll turn the call over to Chris Kern, CEO of Turtle Beach. Chris? Speaker 200:02:44Thank you all for joining us today on our Q1 2024 earnings call. I'm very pleased with our continued progress in a transformative year for the company. As expected, we have made significant progress on multiple strategic initiatives to drive profitable and and sustainable growth. While we are in the early stages of integration for our recent acquisition of PDP, this infusion We look forward to maximizing the benefits of our increased scale and enhanced product portfolio in 2024 and beyond. First quarter revenue was $55,800,000 up roughly 9% year over year, which included incremental revenue contribution in the back half of March from our acquisition of PDP. Speaker 200:03:38We also realized improved profitability in the quarter delivering $1,400,000 of adjusted EBITDA compared to an adjusted EBITDA loss of $2,800,000 a year ago. As we've previously communicated, we continue to see year over year improvements in profitability through our portfolio optimization, SKU rationalization and platform product development initiatives, all of which are coming into full effect throughout this year. Following market gains that started in December of 2023, both the U. S. Gaming headset and gaming controller markets continued to climb with double digit year over year revenue growth in Q1. Speaker 200:04:20Per Surcana, combined console and PC headset markets were up 18% and gaming controllers were up nearly 20% by revenue. 3rd party controllers exceeded revenue growth compared to 1st party controllers driven by our new SELT Ultra controller and increased sales of PDP models. We remain optimistic for continued growth in the gaming accessory markets and have an exceptional lineup of new Turtle Beach products launching in just a few weeks and then again before the holidays. Q1 demonstrated that accessory sales at this point in the console cycle are growing as gamers remain highly engaged with a strong lineup of titles over the last year. We believe another contributor to market growth in Q1 was a result of a replacement cycle lift from pandemic era accessory purchases, especially with a new generation of accessories in the market that offer upgrades to technology and features. Speaker 200:05:18As mentioned in previous calls, we anticipated that pandemic error replacement purchases would contribute to gaming accessory market growth in 2024. Double digit market growth for key gaming category accessory categories in Q1 was a good indicator that these replacement purchases are underway and we believe replacement purchases will continue to support market performance in future quarters. In our headset and PC categories, we proactively reduced channel inventory and promotional activity in Q1 ahead of our significant new headset and PC product launches in Q2. Channel load in for our new headsets and PC products is occurring now and channel inventory is projected to return to normalized levels once the new load in of new products is completed in Q2. We are eager to bring these fantastic new products to our gaming customers and are confident they will deliver strong results for the business. Speaker 200:06:16Our new controller and simulation models, including the Premium Stealth Ultra controller and VelocityOne simulation products drove Q1 share gains for Turtle Beach. Our revenue share of the U. S. Flight simulation market grew from 20% in Q1 2023 to 25% in Q1 2024 as reported by SIRCONA. With additional products in development, we anticipate continued share growth over time in simulation categories. Speaker 200:06:43Additionally, we are pleased with the extraordinary pre orders and ongoing post launch demand for the PDP RiffMaster Guitar Controller. The RiffMaster launch was timed to Fortnite Festival's recent update, which added guitar controller capability with the game. Demand has greatly exceeded our initial supply and our teams are working diligently to expedite deliveries of additional goods. We remain highly focused on delivering value to our shareholders and gaming customers everywhere through launching our innovative new products, maximizing the extensive benefits from the PDP acquisition and driving our initiatives for profit enhancement and growth. John will now take us through the financials in more detail. Speaker 200:07:26John? Speaker 300:07:27Hey, thanks, Chris, and good afternoon, everyone. As Chris noted, our Q1 2024 revenue was $55,800,000 That's an increase of approximately 9% compared to the year ago period, driven by increased sales of our controller and simulation products and incremental revenue from the PDP acquisition. Console headset revenue was down year over year as we intentionally reduced channel inventory levels in Q1 ahead of the launch of our new wireless headsets and rebranded PC accessories. We are currently reloading the channel to support the launch of these products in Q2. Gross margin in the Q1 was 31.8% compared to 27.5% that is a 430 basis point improvement from the year ago period. Speaker 300:08:25The increase resulted from lower freight costs, product costs, promotional spend and return reserves and is driven by the various profit improvement initiatives we have been executing over the past months. Operating expenses in the Q1 were $23,500,000 compared to $20,600,000 a year ago and include $5,000,000 in costs related to the acquisition of PDP in March of this year. 1st quarter cash based recurring operating expenses declined approximately 6% year over year, primarily driven by ongoing proactive expense management. Our first quarter adjusted EBITDA improved to $1,400,000 compared to an adjusted EBITDA loss of $2,800,000 in the year ago period. The $4,300,000 year over year improvement is primarily driven by the revenue increase, margin improvement and cash based recurring operating expense reductions. Speaker 300:09:31Our first quarter net income was a positive $200,000 or $0.01 per diluted share compared to a net loss of $6,700,000 or $0.40 per diluted share a year ago. Turning to the balance sheet. At March 31, 2024, we had $17,800,000 of cash and no outstanding borrowings on our revolving credit line. The company secured a $50,000,000 term loan for the PDP acquisition and our net debt was 32,100,000 dollars at quarter end. Inventories at March 31, 2024 were $69,500,000 compared to 65 $200,000 at March 31, 2023. Speaker 300:10:22And the increase resulted from the addition of $23,800,000 dollars in inventory for PDP, partially offset by a $19,500,000 reduction in Turtle Beach inventory. Cash flow from operations was 27,300,000 dollars compared to $29,000,000 at March 31, 2023. Free cash flow was 26,600,000 dollars Our ability to generate strong free cash flow from revenue growth and operational efficiency opens the door for a variety of value creating opportunities. And now I'll turn the call back over to Chris for some additional comments. Speaker 200:11:06Chris? Thanks, John. As I've mentioned, we are pleased with our progress through the Q1 of 2024. We've continued our focus on driving profitable growth and are excited about our upcoming product launches and the demonstrated success of our multiple profit improvement initiatives. From this, we are maintaining our full year 2024 outlook. Speaker 200:11:28Net revenues are expected to be in the range of $370,000,000 to 380,000,000 dollars with growth driven primarily by the acquisition of PDP, gaming accessory market growth and our expected outperformance of gaming markets with compelling new accessory launches in 2024. Including synergies from the PDP acquisition, we expect pro form a combined adjusted EBITDA to be between $51,000,000 $54,000,000 which incorporates approximately 9 months of operations from PDP. I want to thank our entire team at Turtle Beach for their excellent efforts and contributions, which have delivered a strong quarter to start this very exciting year. We have a lot in store for the remainder of 2024 and remain confident about our renewed growth strategy and execution for this year and beyond to drive value for our shareholders and gaming customers. And with that, let's turn to Q and A. Operator00:12:28Thank And our first question comes from Mark Argento of Lake Street Capital Markets. Your line is open. Speaker 400:12:58Hey, Chris. Hey, John. Just a couple of quick ones for me. Chris, maybe you could could you just delve in a little bit more in terms of kind of the product refresh or the kind of the restocking in terms of inventory and some of the new products you guys are launching? That would be helpful. Speaker 200:13:16Sure. Hey, Mark. Thanks for the question. Yes, in Q1, so we've got coming up in Q2, we are refreshing our wireless lineup at that key $99 price point. So this is still $600 and still 500. Speaker 200:13:32We've announced that those products are going to be replaced here coming up in May, actually within a couple of weeks. And those are the most widely distributed products globally for wireless gaming headsets. So that's a significant amount of channel that we have to transition from the last generation into this new generation. So we saw that coming. If you remember in Q4, we had driven a good amount of promotions, right, to get that inventory in a very healthy position. Speaker 200:14:03And then as we went through Q1, we turned off replenishments on those midway through Q1. And so we expected to see that channel come down that we did that proactively. And we were also to the team's credit, we're also able to do that without running with promotions running lower than last year actually. So that is now complete. We're in the middle of reloading the channel now and we've seen those channel inventory numbers here in Q2 return as expected to those levels. Speaker 200:14:34So we did have some transitional impact there in Q1 that will recover in Q2 as expected. Across the other categories, we're also launching new products in SIM in Q1 with a new race product, new flight SIM products. And on the PDP side, that guitar controller has just been a fantastic surprise for us. We knew it was a great product, but the demand out there has been pretty exceptional. So a lot of good load ins here coming in Q2 that we feel good about. Speaker 400:15:11I appreciate the color there. And then John, maybe in terms of the overall guidance, including obviously pro form a for PDP, what does that kind of imply backing out the business? What does that imply for kind of the core HEAR products? Is that flattish? Is it up a little, down a little? Speaker 400:15:32What how should we just be thinking about the core growth rate on the legacy business? Speaker 300:15:39Yes. So thanks for the question, Mark. So the core business, certainly within our guidance is expected to grow and it's going to be in the it's going to be more to the single digit, mid single digit range, which we signaled back in November that we felt that the core business still has that potential for growth. Obviously, with the cost improvements from the laser sharp focus work cost initiative work we've done, that's going to deliver much higher EBITDA than the business has realized in the past. And then you overlay PDP and their contribution and that's how you drive to the $51,000,000 to $53,000,000 guidance for adjusted EBITDA for the calendar year 2024. Speaker 400:16:38Got it. Okay. That's helpful. All right. I'll hop back in the queue guys. Speaker 400:16:42Appreciate the color. Speaker 300:16:44Great. Thanks, Mark. Thanks. Operator00:16:46Thank you. One moment for our next question. And our next question comes from Jack Vander Aarde of Maxim Group. Your line is open. Speaker 500:17:03Okay, great. Great to see the strong results guys and reiterated outlook. Can I just ask a question maybe on the Q1? Revenue was definitely stronger than typically seasonally speaking. PDP contributed to that. Speaker 500:17:21Maybe are you able to just touch on PDP was I think about $100,000,000 run rate business in terms of revenue. How much of that was related to PDP and maybe just directionally? Thanks. Speaker 200:17:36Sure. Yes, Q1, it was about 5.9%, I think was there 5.8% contribution. So we did we get some benefit there in the back half of March. You're correct in the historic size of that business and we see strong growth in the PDP business coming this year. That's included in our guidance. Speaker 200:17:59And so when you look at the core business, we were really happy to see the markets performing as well as they have for accessories. We talked about before that we're ending that phase of the console cycle now where you're getting into folks have bought they bought plenty of great games last year. They were finally able to get a console last year. And now, we're entering that phase of the cycle where typically you'll see accessory repurchases. Particularly with the pandemic replacement purchases coming from a few years ago. Speaker 200:18:32So, we believe that's what's driving that strong lift in both headsets and controllers. And, we were happy to see that in Q1. Pretty high double digit growth there for the markets and also for our sell through. So as an example on the core business, we still saw double digit value sell through growth, But with us taking the channel inventory down, that's why you see kind of flattish results for the core business in Q1. That's timing issue. Speaker 200:19:02Seasonally, we're going to see the benefit of that load in here in Q2. Speaker 500:19:07Okay, great. That's really helpful color. And then maybe just in terms of there's another question on the product SKU rationalization. Maybe just specifically, does that does the SKU rationalization, does that the entire process and kind of strategy, does this relate or include PDP as well? I mean, you guys just brought in the acquisition, but how much of that's the core Turtle Beach kind of console headset business versus and maybe ROCCAT, but is PDP also involved in that? Speaker 500:19:35And then I'm just looking at the guitar has obviously been a massive success. But just in terms of like revenue concentration across the PDP product portfolio, is it similar to the revenue cost pressure across your core business product portfolio? Sorry for the loaded question. Thanks. Speaker 200:19:55Yes. No, great question. And it's exactly what we're working through on the integration of PDP right now. We've got the benefit of PDP's business being very complementary to our core business historically. PDP has done a great job over the last few years, are really leaning into those great licensing agreements that they've got, doing some great development on the controller front, using those partnerships that are already established. Speaker 200:20:21And that controller business fits very well with our historically strong headset business. And so the 2 combined, it's really a 1 +1 equals 3 kind of situation where we're getting the benefits of both. And so what we're working through now with portfolio optimization and some of the SKU rationalization, it does include both because there are products that are out there that are complementary between the two brands portfolios and there's opportunities for us there to realize synergies not only on the cost side, but also on the revenue side as we talk through this with retailers. We've had a really great set of discussions with our retailers, a lot of excitement in the channel about this acquisition and what it means for the gaming category, right? Because it really when you look at the consolidation happening in the category, this really puts us in a different range and a different scale when we're talking to retailers. Speaker 200:21:16Now being able to offer so many categories, as retailers also kind of look at what they're doing with their category space for gaming moving forward. So we've been really excited about what we've seen so far. We're very early in integration obviously, but it's gone quite well. Speaker 500:21:35Okay. I appreciate the update there. Maybe just one more. I'm wondering if you can just touch on a status update on the share repurchase program and just kind of the recent developments there. Thanks. Speaker 300:21:48Yes. So, hey, Jack, it's John. So as we said in an announcement here with Q4, we increased the size of the authorized share repurchase program. And so it's our intention to continue to pursue opportunities to increase the value for shareholders and with a focus on capital allocation. And we said that we would be with that increase in the authorized share buyback that we would be opportunistic here going forward through the balance of this year and that is that's currently our that's currently the path we're on. Speaker 500:22:35Okay, got it. Well, I appreciate the time guys. Thanks. Operator00:22:39Thank Speaker 300:22:44you. Operator00:22:47And our next question comes from Sean McGowan of Roth. Your line is open. Speaker 600:22:53Thank you. Good afternoon, guys. Speaker 300:22:56Hey, Sean. Speaker 600:22:58At the risk of being that guy, I'm going to say, I know it's the Q1 and I know it's the smallest quarter and I know that not a lot of dollars move some percentages. But if we're talking about headsets being down in your shipments in the Q1 against industry numbers that look like probably better than I would have thought for the category. And even if you strip out Flight Sim, that would be an even bigger decrease in your shipments of headsets. How are you not raising the guidance for the year? Just are you expecting a massive slowdown like in the second half? Speaker 200:23:35Hey, Sean, absolutely not to the last question. We're not expecting a massive slowdown. If anything, we're going to see the benefit and we already are seeing that benefit actually of that load in on the channel. So when you look at the headsets performance, we knew going into Q1 and we've included that in our guidance that we were going to be draining the channel to get ready for these massive launches that are coming up this month. So, as that occurred in Q1, we still saw double digit sell through growth in value in our U. Speaker 200:24:05S. Headset business for console headsets. So we still realized that growth year over year, but you see it in sell through on the sell in side because we took all that channel inventory out. You didn't get to sell in. We're getting that sell in in Q2 because that sell through was sustained through Q1 right up into the transition. Speaker 200:24:25So, we're actually very excited about how that panned out for us because we were able to really reduce a lot of the promotional dollars that we would typically have to spend there to clear inventory. A lot of that was already accomplished in Q4 for us. Remember, we kind of talked about that in the last earnings call. So no, we're actually feeling very bullish about the prospects of the gaming accessories market this year. And the guidance does not assume that the market fact that we saw what we did in Q1 is a nice surprise. Speaker 200:25:04The fact that we saw what we did in Q1 is a nice surprise. I think you'll see as we talked about the replacement purchases from the pandemic piece are going to continue to drive accessory upgrades. And the other thing that drives accessory upgrades are new tech. And everything you see coming from Turtle Beach and also from the PDP launches, They've got great new innovations in it. The product teams here have done a fantastic job of really presenting some new products here this year that we know are going to drive the market and drive our performance. Speaker 600:25:39Okay. So you must have ended the quarter with inventories of headsets just at a very lean level and you see reloading some of that into the Q2. Would you expect at the end of the second quarter you'd be kind of caught up to sell through? I mean that would imply an unbelievably strong Q2, right? Speaker 200:25:57We will be back up to the normal levels of channel inventory. That's actually we're almost there now as we're kind of midway through the quarter, because a lot of that load in is happening with those launches coming up in the next few weeks. So yes, we did actually end the quarter quite low on inventory and we are seeing the load in happen. So you hit it right on the head there. Speaker 600:26:18Okay. Question for you, John. Is there anything I mean, Speaker 100:26:22the gross margin came in Speaker 600:26:23a little bit higher than I thought, but maybe that's good. Maybe that's because the sales did too, but is there anything in that quarter mix wise or anything else that would be kind of unsustainably high like that would have boosted it unsustainably? Speaker 300:26:38No. The Q1 for want of a better term is pretty clean in that regard. And what we're starting to seek coming through the P and L now are the cost improvements as we as our mix transitions into the new products, you're seeing lower costs, which we've been talking about now for several quarters and that have been working their way into the P and L for us. So we did signal and guide to higher margins throughout the year and you're starting to see that here in the Q1. We do expect margins in the 2nd quarter to be slightly potentially a point lower as we complete this transition of both the wireless and of course the brand transition of Rocket to Turtle Beach, we do have some higher promotions planned in Q2 that will have a small impact on the margin percentage, but then that would quickly then improve back in Q3 and Q4 as now we're selling all of the new products that we've been working so diligently on in the last over the last 6 months. Speaker 600:27:55Okay. But would that cost issue that you just mentioned there in the Q2, would that not be over offset by the volume related Speaker 100:28:06upside that Speaker 600:28:06you get to margin? Or are you saying that we shouldn't Speaker 300:28:08expect that? In terms of dollars, yes, but it's more of a percentage game. My comments were I was talking more about the percentage. So we would expect slightly lower percentage, but certainly more dollars. Speaker 600:28:23Okay. Two other questions for me. One is just, what are we making the fact that there's still in the appendix of the presentation commentary about the Dutch tender that got canceled? Is that just to kind of tweak us a little bit? Or was that a preview of something coming? Speaker 200:28:41No. As announced, that's tender has been replaced with the share repurchase program. Speaker 600:28:49Okay. It just says summary financial information following tender completion. So I didn't know if that was a preview of something to come. Speaker 300:28:59Nope. Speaker 600:29:00Okay. Last question. Is the 10 Q going to be out today? Speaker 300:29:04It should be. It's probably in the works right now. I don't know how far behind the SEC is backed up, but the Q will in fact be filed today. Speaker 600:29:18Okay. Good looking for it. Thank you. Speaker 200:29:21Thanks, Operator00:29:22John. Thank you. I'm showing no further questions at this time. I'd like to turn it back to Chris Kern for closing remarks. Speaker 200:29:41Thank you, operator, and thank you all for your participation and interest in Turtle Beach. Have a great day.Read morePowered by