NASDAQ:DOYU DouYu International Q1 2024 Earnings Report $7.74 +0.03 (+0.39%) Closing price 05/2/2025 04:00 PM EasternExtended Trading$7.74 0.00 (-0.06%) As of 04:02 AM Eastern Extended trading is trading that happens on electronic markets outside of regular trading hours. This is a fair market value extended hours price provided by Polygon.io. Learn more. Earnings HistoryForecast DouYu International EPS ResultsActual EPS-$0.37Consensus EPS N/ABeat/MissN/AOne Year Ago EPSN/ADouYu International Revenue ResultsActual Revenue$144.00 millionExpected RevenueN/ABeat/MissN/AYoY Revenue GrowthN/ADouYu International Announcement DetailsQuarterQ1 2024Date6/5/2024TimeN/AConference Call DateWednesday, June 5, 2024Conference Call Time7:00AM ETUpcoming EarningsDouYu International's Q1 2025 earnings is scheduled for Wednesday, June 4, 2025, with a conference call scheduled at 7:00 AM ET. Check back for transcripts, audio, and key financial metrics as they become available.Conference Call ResourcesConference Call AudioConference Call TranscriptPress Release (8-K)Earnings HistoryCompany ProfilePowered by DouYu International Q1 2024 Earnings Call TranscriptProvided by QuartrJune 5, 2024 ShareLink copied to clipboard.There are 7 speakers on the call. Operator00:00:00Ladies and gentlemen, good morning and good evening. Thank you, and welcome to Douyu International Holdings Limited's First Quarter 2024 Earnings Conference Call. At this time, all participants are in the listen only mode. We will be hosting a question and answer session after the management's prepared remarks. I will now turn the call over to the first speaker today, Ms. Operator00:00:27Lingling Kong, IR Director at W. Please go ahead, ma'am. Speaker 100:00:35Thank you. Hello, everyone. Welcome to our Q4 2024 earnings call. Joining us today are Mr. Memin Su, Chief Strategy Officer Mr. Speaker 100:00:47Hao Cao, Vice President of Finance and Ms. Sunning Zhen, Vice President from Interim Management Committee. You can refer to our Q4 2024 financial results on our IR website at ir. Dewey.com. You can also check a replay of this call when it becomes available in a few hours on our IR website. Speaker 100:01:12Before we start, please note that this call may contain forward looking statements made pursuant to the Safe Harbor provision for the Private Securities Litigation Reform Act of 1995. These forward looking statements are based on management's current expectations and observations that involve known and unknown risks, uncertainties and other factors not under the company's control, which may cause actual results, performance or achievements of the company to be materially different from the results, performance or expectations implied by these forward looking statements. All forward looking statements are expressly qualified in their entirety by the cautionary statements, risk factors and details of the company's filings with the SEC. The company undertakes no duty to revise or update any forward looking statements for selected events or circumstances after the date of this conference call. I will now speak on behalf of our Interim Management Committee on business updates, and the call will be handed over to our Vice President of Finance, Mr. Speaker 100:02:28Hao Cao for financial discussion. Presented with another period of challenging market conditions. In the Q4, we focused on leveraging our company's key strengths and improving our revenue structure by strengthening our cooperation with game developers. At the same time, we bolstered our streamlined operations by optimizing our organizational structure and user strategy. As always, we remain committed to fostering a healthy, vibrant game centric content ecosystem. Speaker 100:03:10Throughout the period, we diligently enhanced the compliance standards and practices across the platform, meeting our core users' needs by providing them with more premium content, enrich the gaming services and improve user experiences. With that overview, I'd like to review some details of our business operations during the quarter. In the Q4 of 2024, our mobile MAUs were 45,300,000, a decrease of 9.7% year over year. This was in line with our operating strategies and expectations for the year. The MAU decline was primarily due to competition from short video platform. Speaker 100:04:01However, a deep dive into user viewing behavior and payment patterns reveals that user attrition was predominantly from low engagement users with relatively short viewing hours. These users exhibit minimal platform loyalty and frequently switch platforms. Their payment habits are subpar, so the MAU decline did not significantly affect our platform's overall monetization efficiency. Moreover, our gaming commercialization ventures continued to join fresh users and reengage previous users. This partially the decline in mobile MAUs and led to a higher payment conversion rate of targeted gaming traffic joined in by our attractive gaming services. Speaker 100:04:59This quarter, we broadcasted nearly 30 large scale official tournaments, including the spring tournaments of LPL, KPL and CFPL and the CS:GO Copenhagen Major among others. Through refined gaming event content operations and deeper cooperation with game developers on traffic and commercialization, we have increased the appeal of official gaming event content and boosted the ROI of copyrighted content. For example, in the Crossfire Gaming segment, our advantages include top tier gaming streamers, partnerships with high ranking CFTs and years of premium content accumulation, which have attracted a sizable user network. These assets empower us to carry out ongoing collaborative initiatives and explore projects with game developers. For instance, this year, we began promoting in game props through live streamed events on official gaming channels and our live streamers' corresponding commentary sessions, leveraging the game prop resources shared by game developers and targeting the preferences of our platform gaming users. Speaker 100:06:31This initiative effectively elevated user engagement across the gaming ecosystem. Gaming invent content and game props for As the central hub for content operations, innovative operational strategies like this nurtures German development, while increasing user engagement and stickiness, strategically leveraging our strength to cultivate a mutually beneficial gaming ecosystem. Regarding self produced content, we produced over 40 Esports tournaments during the quarter. To maximize the benefits of these events, we have been exploring reciprocal content sharing collaborations with our partners, a force for Douyu. These agreements allow us and our partners to tap into each other's high quality streamer assets under fair and equitable terms. Speaker 100:07:43In the Q4 of 2024, we launched an array of core platform collaborative initiative covering various game segments like League of Legends, Honors of Kings, Tscaper Elite, Teamfight Tactics, etcetera. In addition, we actively broadened our portfolio of collaborative tournaments. During the quarter, we teamed up with Taobao to curate the appealing content in the Valorant segment, posting Valorant challenges, exclusively stream on Taobao and Douyu. Another highlight was our signature self produced event, Valorant Cup, which has been staged for 3 consecutive series, is a good example. We recruited teams from streamers across different platforms and directly invited the top 2 teams to the relevant national championship. Speaker 100:08:44This collaborative content initiative and related promotional campaigns were designed and executed by effectively leveraging the strength of our deep streamer resources and the large Valorant user base. In terms of streamer management, we integrated our streamer's strengths with those of our platform to enhance synergy and create upside. First off, based on our streamers' standout characteristics and their fans' preferences, we crafted engaging content initiatives, highlighting top tier streamers' distinctive personal brands and IP. This included co streamed live commentary for official gaming events, esports fun challenges sponsored by streamers and much more. Additionally, we recreated and promoted content, highlighting our streamers' unique appeal outside of Douyu's ecosystem. Speaker 100:09:55By sharing and managing content on streamers' personal social media accounts, we help them gain more exposure, while attracting more users to Douyu to watch their captivating content. In terms of streamer based commercialization, we ramped up our game promotions as more new games were launched, gradually expanding our reach from top tier streamers to niche streamers within specific verticals. According to data analysis, our conversion rate from game promotions outperformed market averages. This creates additional income for streamers beyond base compensation and live streaming virtual gifting, while further optimizing the company's revenue structure. Let's turn to our monetization. Speaker 100:10:52Our total number of paying users in the 4th quarter was 3,400,000 with a quarterly ARPU of RMB238. The year over year decrease in paying users was primarily caused by challenging macroeconomic conditions and a seasonal reduction in operational activities. Given subdued consumer sentiment during the quarter, we offered some modestly priced revenue generating products to maintain our user spending habits. As a result, our quarterly ARPU declined year over year. Through the exploration of commercial diversification pathway over the past years, we have pinpointed 2 effective strategies centered on GameCube sales in collaboration with game developers. Speaker 100:11:52The 4th strategy taps into Douyu's dedicated community of hardcore gamers and their interests. We serve as a commercial channel for game developers' sales, promoting their game props through streamers, content creation and operational activities. Viewers can easily navigate into game developers' offerings and make purchases with a single click on the available links during live stream sessions on our platform. This partnership model serves as the cornerstone of our joint commercialization with game developers. By promoting game props, we empowered game developers to diversify their revenue streams, while also driving increased traffic to our platform and optimizing our traffic monetization efficiency. Speaker 100:12:53Our second strategy ties gaming memberships to our game ports. Users who purchase gaming memberships in our platform gaming segments receive loyalty points and can earn additional points by completing platform based tasks. These points can be redeemed for game perks and exclusive platform benefits during selected live streaming sessions. Compared with the 4th strategy, this model's product design is more closely aligned with our stream characteristics and users' needs, fostering deeper and more enduring collaborations with game developers. Moreover, both of these mainstream collaboration models cater to gamers' preferences and bolster user engagement on Douyu, underscoring Douyu's value as a pivotal game centric community ecosystem. Speaker 100:13:56We have currently established collaborations with game developers in our 10 games. Moving forward, we aim to broaden our collaboration with more game developers, diversifying and advancing game prop commercialization avenues tailored to different game genres. Moving on to technology R and D. We upgraded Douyu's in app content categorization in late March, adding a tournament category within the content recommendation sub column. This addition effectively consolidates gaming event content from top gaming segments, including annual Esports events calendars, gaming schedules, March replays, player ratings and more. Speaker 100:14:51We designed the upgrade based on user behavior analysis, spotlighting top tier gaming events, specialized content to bring more convenience to avid gamers, while increasing average viewing hours across the platform. In summary, the business adjustments we made in the 4th quarter in response to evolving market dynamics are showing encouraging results. While we continue to foster a healthy and dynamic community of users and streamers within our gaming centric ecosystem. We will also sharpen our focus on capitalizing on the platform's cost strength and further refining our resource allocation to optimize our revenue structure Through ongoing innovation and integrations of products, features and operating models, we will propel the company's long term sustainable growth. With that, I will now turn the call over to our Vice President of Finance, Mr. Speaker 100:16:04Hao Cao, to go through the details of our financial performance in the Speaker 200:16:12quarter. Thank you, Linlin. Hello, everyone. While we continue to face challenges from both macroeconomic trends and evolving industry dynamics, we are focused on executing our long term sustainable growth strategy. During the period, we continue to diversify and strengthen our revenue mix. Speaker 200:16:37Revenues from our innovative businesses continue to grow on a sequential quarter basis, while we further streamlined our operations and maintained our overall solid financial position. Now, let's look at our financial performance for the Q1 in more detail. Our total net revenues decreased by 29.9% year over year in the Q1 to RMB1.04 billion. Live streaming revenues were RMB0.8 billion, down 41.5 percent from RMB1.37 billion in the same period of 2023. Live streaming revenues were primarily impacted by soft macroeconomic conditions and our planned reduction in revenue generating promotions during the seasonally low Q1. Speaker 200:17:41These factors notably affected some new enterprise sensitive paying user spending, leading to a year over year decrease in total paying users. To adjust the soft consumer sentiment, we strategically maintain lower priced revenue product offerings to support stable spending habits among our existing paying users. While our approach was effective in this regard, it also impacted our quarterly op, which declined by 24.2% to RMB238 from RMB314 in the same period last year. Conversely, advertising and other revenues increased significantly in the Q1 by 109.3 percent to RMB238.8 million, up from RMB114.1 million in the same period of 2023. The year over year increase was primarily driven by increase in other revenues generated through other innovative businesses, such as our voice based social networking service. Speaker 200:19:04Cost of revenues in the Q1 of 2024 decreased by 28.8 percent to RMB0.93 billion, compared with RMB1.31 billion in the same period of 2023. This cost reductions was largely based on a 37.7% decrease in our revenue sharing fees and the content costs to RMB 0.68 billion from RMB1.08 billion in the same period of 2023. Revenue share fees reduction were largely in line with decreased live streaming revenues, while the decrease in content costs primarily came from improved cost management in streamer payments and our self produced content. Banned waste costs in the Q1 of 2024 decreased by 33.7% to RMB82.5 million from RMB124.5 million in the same period of 2023, which was primarily due to a year over year decrease in peak bandwidth usage. Gross profit in the Q1 of 2024 was RMB109 1,000,000, compared with RMB RMB176.5 million in the same period of 2023. Speaker 200:20:41The decline in gross profit was primarily attributable to decreased live streaming revenues and increased costs related to our other innovative businesses. Gross margin in the Q1 of 2024 was 10.5% compared with 11.9% in the same period of 2023. In line with our strategic streamlining initiatives, staff related expenses were reduced across the board in operating expenses accordingly. Sales and marketing expenses declined by 16.6 percent in the Q1 of 2024 to RMB75.6 million from RMB90.7 million in the same period of 2023. Research and development expenses were reduced by 25 percent to RMB54.2 million from RMB72.3 million in the same period of 1023. Speaker 200:21:51General and administrative expenses came down by 28.4 percent in the Q1 of 2024 to RMB 42.8 million from RMB59.8 million in the same period of 2023. Loss from operations was RMB166.9 million in the Q1 of 2024 due to RMB111.7 million of the voluntary return compared with RMB27.3 million in the same period of 2023. Net loss for the Q1 of 2024 was RMB88 1,000,000 compared with net income of RMB14 500,000 in the same period of 2023. Adjusted net loss, which excludes share loss in equity method investments and impairment loss of investments was RMB85.7 million in the Q1 of 2024, compared with adjusted net income of RMB25.8 million in the same period of 2023. For the Q1 of 2024, basic and diluted net loss per ADS were both RMB 2.77, while adjusted basic and diluted net loss per ADS for both RMB 2.69. Speaker 200:23:33As of March 31, 2024, the company had cash and cash equivalents, restricted cash, restricted cash in other non current assets and short term and long term bank deposits of RMB6.76 billion compared with RMB6.86 billion as of December 31, 2023. At the end of last year, we announced our 2024 share repurchase program for up to $20,000,000 As of March 31, 2024, we had repurchased an aggregate of US2.7 million dollars in ADS under this program. We plan to expedite our repurchase activity in the Q2 of 2024. Moving forward, our consistent strategic approach is designed to support the sustainable growth of our platform. We are committed to building on a strong foundation by prioritizing diversified revenue streams, prudently managing costs and expenses and focusing on long term growth. Speaker 200:24:53We will do all of this while staying proactive and swiftly responding to evolving market dynamics by ensuring our strong fundamentals and maintaining a stable financial profile against the macro headwinds, we believe we are well positioned to overcome the short term challenges and foster the long term healthy development of our platform. This concludes our prepared remarks for today. Operator, we are now ready to take questions. Operator00:25:28Thank you very much. We will now begin the question and answer Our first question is from the line of Li Zhang from Bank of America Securities. Please go ahead. Speaker 300:26:39Thanks management for taking my questions. My first question is regarding the net loss in the Q1. Can management share any update on the full year margin outlook? And second one is on Speaker 400:26:48the use of cash. Thank you. Speaker 200:26:52Thank you for question. As we noted, amidst challenging macroeconomic dynamics, our primary focus remains on long term sustainable growth by strategically adjusting our business operations. We stabilized our traditional businesses and refined our streamlined operations, while further exploring diversified revenue streams in 2024, navigating heightened market competition and persistent macroeconomic headwinds, we have taken a more agile operational approach, driving growth momentum in our innovative ventures. At the same time, we have continued to adopt a disciplined approach to controlling costs. Looking ahead, due to macroeconomic and operating uncertainties, as well as revenue pressures from ongoing adjustments to the live streaming business. Speaker 200:27:54We expect to experience some deleverage on the profit level due to the downsizing of our revenue base. Despite these challenges, we will closely monitor market dynamics and our business trajectory, Next, we are fine tuning our strategies accordingly to ensure the company's solid advancements. Regarding financial planning, our financial standing remains exceptionally strong. As of the end of Q1, we had cash and cash equivalents, restricted cash and short term and long term bank deposits of RMB6.76 billion. We strictly follow positive ROI standards and are prudent when adding funds to new business ventures, bolstering continuous innovation and business improvement. Speaker 200:28:50In the meantime, we prioritize our shareholders' long term interests, consistently repurchasing shares to bolster market confidence. In short, we will consistently implement prudent financial strategies, optimize farm education and further enhance our platform's diversified commercialization capabilities, elevating operating efficiency and providing robust support for the company's long term growth. Thank you. Operator00:29:32The next question is from the line of Thomas Chong from Jefferies. Please go ahead. Speaker 500:29:51Thanks management for taking my question. My question is about our MAU. Can management comment about the year, the softness in Q1 and how should we think about the outlook? Thank you. Speaker 600:30:08As we noted in our prepared remarks, the MAU decline in the 4th quarter was primarily due to competition from short video platforms. Their expanded live streaming gaming content offerings and aggressive periodic promotional campaigns impacted our MAU in the short term as some users' attrition shifted. We took a deep dive into user behavior that revealed our MAU losses were predominantly from low engagement users with relatively short viewing hours. These types of users frequently switch platforms and exhibit inconsistent payment habits. So, despite the drop in MAU, we believe it had minimal impact on our platforms over our monetization efficiency. Speaker 600:31:15Amidst the intense market competition, we responded proactively, harnessing our platform's strength and implementing multiple initiatives. We wrapped up cross platform content collaboration and sharing, offering exceptional premium content to meet our users' diverse needs. We also depend our collaborations with game developers and promoted game publishers. Catering to the needs and interest of hardcore gamers, This fostered user engagement and satisfaction with Douyu, thereby fortifying and expanding our user base. While overall MAU declined, our platform's core user behavior metrics remained relatively stable. Speaker 600:32:28While this in mind, in 2024, we are enhancing our core user operation to elevate user monetization efficiency. Our platform thrives on our core users. They are the backbone of our community, driving the platform's growth with their active engagement and high loyalty. Their consistent payment patterns are instrumental in driving our monetization. Notably, during previous game marketing campaign, we noticed significant demand among avid gamers for gaming services and a higher payment conversion rate with our more attractive gaming service. Speaker 600:33:24Thereby, we will offer products and service that align more closely with the needs of our core users in order to increase user commercialization efficiency. We anticipated potential downward pressure on mobile MAUs in 2024. Over the years, with our consistently agile operational approach, we have swiftly adapted to industry trends and evolving user needs. We secured operational stability and efficiently adjusted and aligned our operation strategies to our core competitive strength. Through the continuous rollout of new products and models and further advancement and the scaling of these offerings, we are actively pursuing opportunities for Douyu's 2nd growth engine. Speaker 600:34:31Thank you. Speaker 100:34:33Thank you, operator. Next question please. Operator00:34:37Thank you. Our next question is from the line of Ritchie Sun from HSBC. Please go ahead. Speaker 200:34:58Thank you, management, for taking my question. I have one regarding the cross collaboration with other platform. Can management share the progress made in terms of the content collaboration and the expectation going forward? Thank you. Speaker 400:35:25Hi, Ricky. So as we noted last quarter, cross platform content sharing has become the prevailing trend with the rapid evolution in content creation and distribution, there has been a parallel search in user demand for more diverse and high quality content. During the quarter, we focused extensively on content innovation and cross platform collaborations, maximizing content utilization and distribution under fair and equitable terms. Through resource pooling and collaborations, we strategically worked with multiple platforms to tap into each other's high quality streamers' assets. In the Q1, we rolled out on a series of jointly produced events across signature gaming segments of live streaming platforms. Speaker 400:36:18Instead of live streaming platforms competing for resources, these content collaboration models have proven highly effective in increasing the border based traffic and user engagement across all of the participating platforms. Additionally, by harnessing cross platform visibility, streamers reached border audiences and expanded their influence, increasing their commercial value. Our cross platform collaborations also extended to more comprehensive platforms, like through our deepened partnership with Taobao. In late 2023, we co launched the gaming shop in Bonaza with Taobao, selling and promoting game props and gaming merchandise. During the quarter, we co created a held in content with Taobao in the Valorant segment, hosting Valorant Challenges that were exclusively streamed on Taobao and Douyu, expanding the reach of our gaming content distribution. Speaker 400:37:24Right now, our cross platform content collaborations are being piloted on a relatively small scale. Based on user feedbacks and data analysis, we will continue to refine and optimize our collaborative models. We believe that through these content collaborations, platforms can learn from one another and leverage each other's experiences, raising the bar for content standards and catalyzing the healthy advancement of the gaming live streaming industry. Thank you. Speaker 600:37:59Thank you. Speaker 100:38:03Thank you. Operator, next question please. Operator00:38:06Yes. Thank you. The next question is from the line of Rafael Chen from BOCI Research. Please go ahead. Speaker 500:38:33Thanks management for taking my question. I want to follow-up on our cooperation with game developers. Our core management shared that current revenue contribution from our cooperation with game developers and games already included in this model. Lastly, could we have any thoughts on the future play? Thank you. Speaker 200:38:55Commercialization collaborations with game developers are natural extension of Douyu's content offerings. Gamers account for most of our core user base. So there is a building appetite for both game prompts and new game releases, which perfectly matches our platform's gaming content offerings. Our collaborations with game developers mainly follow 2 approaches. The first centers on game prom sales, primarily through collaborative promotional channels and gaming memberships. Speaker 200:39:33As we explained in our prepared remarks, revenue wise, the collaborative promotional channels currently make minor contributions to our revenue. However, the GMV facilitated through our promotional channels was meaningful. The revenue generated from game memberships, which is included in other revenues, has substantially posted year over year growth in other revenues since the second half of twenty twenty two. Over the past 2 years, we have explored promoting game prop sales in several gaming segments, yielding valuable insights. We have currently established collaborations with game developers in over 10 games. Speaker 200:40:25The second approach involves updating our game promotion model. We are pivoting away from streamer sponsored product placements and gradually transitioning to performance based cost per sale promotions. The CPS model covers new games across diverse genres, allowing streamers the flexibility to select which new game get promoted based on their expertise and audience preferences. Most of our users are gamers, leading to higher than market average gaming promotion conversion rates. With the release of more new games as we expand our collaborative channels, such as our core promotion with QQ Mini Games. Speaker 200:41:18We will consistently amplify the scale of our game promotions, progressively extending the CPS model from top tier streamers to niche streamers within specific verticals. Additionally, as we actively advance collaborations with game developers, our other smaller innovative businesses are also demonstrating promising growth momentum and making notable revenue contributions. Overall, we expect advertising and other revenues to grow year over year in 2024 with the overall revenue share exceeding 20%. Thank you. Operator00:42:10Thank you. That's all the time we have for questions. I would now turn the call back over to the management for closing remarks. Speaker 100:42:24Thank you. On behalf of the Interim management committee, thank you all for joining our call tonight. We look forward to speaking with everyone next quarter. Operator00:42:39Thank you. Thank you for joining our call. We look forward toRead morePowered by Conference Call Audio Live Call not available Earnings Conference CallDouYu International Q1 202400:00 / 00:00Speed:1x1.25x1.5x2x Earnings DocumentsPress Release(8-K) DouYu International Earnings HeadlinesIs DouYu International Holdings (NASDAQ:DOYU) In A Good Position To Invest In Growth?May 2 at 8:32 AM | finance.yahoo.comWhy DouYu International Holdings Ltd (DOYU) is Surging in 2025April 29, 2025 | msn.comHere’s How to Claim Your Stake in Elon’s Private Company, xAII predict this single breakthrough could make Elon the world’s first trillionaire — and mint more new millionaires than any tech advance in history. And for a limited time, you have the chance to claim a stake in this project, even though it’s housed inside Elon’s private company, xAI.May 5, 2025 | Brownstone Research (Ad)DouYu International Holdings Limited Filed Its Annual Report on Form 20-FApril 29, 2025 | prnewswire.comDouYu International Holdings Limited: A Deep Value Trap Bound For LossesMarch 31, 2025 | seekingalpha.comCitigroup Upgrades DouYu International Holdings Limited - Depositary Receipt () (DOYU)March 19, 2025 | msn.comSee More DouYu International Headlines Get Earnings Announcements in your inboxWant to stay updated on the latest earnings announcements and upcoming reports for companies like DouYu International? Sign up for Earnings360's daily newsletter to receive timely earnings updates on DouYu International and other key companies, straight to your email. Email Address About DouYu InternationalDouYu International (NASDAQ:DOYU), together with its subsidiaries, operates a platform on PC and mobile apps that provides interactive games and entertainment live streaming services in the People's Republic of China. Its platform connects game developers and publishers, professional eSports teams or players and eSports tournament organizers, advertisers, and viewers. The company also sponsors professional players and teams, as well as organizes eSports tournaments. In addition, it streams other content to include a spectrum of live streaming entertainment options, such as talent shows, music, outdoor, and travel. Further, the company records and offers video clips to allow users to watch replays of selective live streaming content; and graphics that include game guides, tutorials, news, and other types of content. DouYu International Holdings Limited was founded in 2014 and is headquartered in Wuhan, the People's Republic of China.View DouYu International ProfileRead more More Earnings Resources from MarketBeat Earnings Tools Today's Earnings Tomorrow's Earnings Next Week's Earnings Upcoming Earnings Calls Earnings Newsletter Earnings Call Transcripts Earnings Beats & Misses Corporate Guidance Earnings Screener Earnings By Country U.S. Earnings Reports Canadian Earnings Reports U.K. Earnings Reports Latest Articles Amazon Earnings: 2 Reasons to Love It, 1 Reason to Be CautiousMeta Takes A Bow With Q1 Earnings - Watch For Tariff Impact in Q2Palantir Earnings: 1 Bullish Signal and 1 Area of ConcernVisa Q2 Earnings Top Forecasts, Adds $30B Buyback PlanMicrosoft Crushes Earnings, What’s Next for MSFT Stock?Qualcomm's Earnings: 2 Reasons to Buy, 1 to Stay AwayAMD Stock Signals Strong Buy Ahead of Earnings Upcoming Earnings Advanced Micro Devices (5/6/2025)American Electric Power (5/6/2025)Constellation Energy (5/6/2025)Marriott International (5/6/2025)Energy Transfer (5/6/2025)Mplx (5/6/2025)Brookfield Asset Management (5/6/2025)Arista Networks (5/6/2025)Duke Energy (5/6/2025)Zoetis (5/6/2025) Get 30 Days of MarketBeat All Access for Free Sign up for MarketBeat All Access to gain access to MarketBeat's full suite of research tools. 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There are 7 speakers on the call. Operator00:00:00Ladies and gentlemen, good morning and good evening. Thank you, and welcome to Douyu International Holdings Limited's First Quarter 2024 Earnings Conference Call. At this time, all participants are in the listen only mode. We will be hosting a question and answer session after the management's prepared remarks. I will now turn the call over to the first speaker today, Ms. Operator00:00:27Lingling Kong, IR Director at W. Please go ahead, ma'am. Speaker 100:00:35Thank you. Hello, everyone. Welcome to our Q4 2024 earnings call. Joining us today are Mr. Memin Su, Chief Strategy Officer Mr. Speaker 100:00:47Hao Cao, Vice President of Finance and Ms. Sunning Zhen, Vice President from Interim Management Committee. You can refer to our Q4 2024 financial results on our IR website at ir. Dewey.com. You can also check a replay of this call when it becomes available in a few hours on our IR website. Speaker 100:01:12Before we start, please note that this call may contain forward looking statements made pursuant to the Safe Harbor provision for the Private Securities Litigation Reform Act of 1995. These forward looking statements are based on management's current expectations and observations that involve known and unknown risks, uncertainties and other factors not under the company's control, which may cause actual results, performance or achievements of the company to be materially different from the results, performance or expectations implied by these forward looking statements. All forward looking statements are expressly qualified in their entirety by the cautionary statements, risk factors and details of the company's filings with the SEC. The company undertakes no duty to revise or update any forward looking statements for selected events or circumstances after the date of this conference call. I will now speak on behalf of our Interim Management Committee on business updates, and the call will be handed over to our Vice President of Finance, Mr. Speaker 100:02:28Hao Cao for financial discussion. Presented with another period of challenging market conditions. In the Q4, we focused on leveraging our company's key strengths and improving our revenue structure by strengthening our cooperation with game developers. At the same time, we bolstered our streamlined operations by optimizing our organizational structure and user strategy. As always, we remain committed to fostering a healthy, vibrant game centric content ecosystem. Speaker 100:03:10Throughout the period, we diligently enhanced the compliance standards and practices across the platform, meeting our core users' needs by providing them with more premium content, enrich the gaming services and improve user experiences. With that overview, I'd like to review some details of our business operations during the quarter. In the Q4 of 2024, our mobile MAUs were 45,300,000, a decrease of 9.7% year over year. This was in line with our operating strategies and expectations for the year. The MAU decline was primarily due to competition from short video platform. Speaker 100:04:01However, a deep dive into user viewing behavior and payment patterns reveals that user attrition was predominantly from low engagement users with relatively short viewing hours. These users exhibit minimal platform loyalty and frequently switch platforms. Their payment habits are subpar, so the MAU decline did not significantly affect our platform's overall monetization efficiency. Moreover, our gaming commercialization ventures continued to join fresh users and reengage previous users. This partially the decline in mobile MAUs and led to a higher payment conversion rate of targeted gaming traffic joined in by our attractive gaming services. Speaker 100:04:59This quarter, we broadcasted nearly 30 large scale official tournaments, including the spring tournaments of LPL, KPL and CFPL and the CS:GO Copenhagen Major among others. Through refined gaming event content operations and deeper cooperation with game developers on traffic and commercialization, we have increased the appeal of official gaming event content and boosted the ROI of copyrighted content. For example, in the Crossfire Gaming segment, our advantages include top tier gaming streamers, partnerships with high ranking CFTs and years of premium content accumulation, which have attracted a sizable user network. These assets empower us to carry out ongoing collaborative initiatives and explore projects with game developers. For instance, this year, we began promoting in game props through live streamed events on official gaming channels and our live streamers' corresponding commentary sessions, leveraging the game prop resources shared by game developers and targeting the preferences of our platform gaming users. Speaker 100:06:31This initiative effectively elevated user engagement across the gaming ecosystem. Gaming invent content and game props for As the central hub for content operations, innovative operational strategies like this nurtures German development, while increasing user engagement and stickiness, strategically leveraging our strength to cultivate a mutually beneficial gaming ecosystem. Regarding self produced content, we produced over 40 Esports tournaments during the quarter. To maximize the benefits of these events, we have been exploring reciprocal content sharing collaborations with our partners, a force for Douyu. These agreements allow us and our partners to tap into each other's high quality streamer assets under fair and equitable terms. Speaker 100:07:43In the Q4 of 2024, we launched an array of core platform collaborative initiative covering various game segments like League of Legends, Honors of Kings, Tscaper Elite, Teamfight Tactics, etcetera. In addition, we actively broadened our portfolio of collaborative tournaments. During the quarter, we teamed up with Taobao to curate the appealing content in the Valorant segment, posting Valorant challenges, exclusively stream on Taobao and Douyu. Another highlight was our signature self produced event, Valorant Cup, which has been staged for 3 consecutive series, is a good example. We recruited teams from streamers across different platforms and directly invited the top 2 teams to the relevant national championship. Speaker 100:08:44This collaborative content initiative and related promotional campaigns were designed and executed by effectively leveraging the strength of our deep streamer resources and the large Valorant user base. In terms of streamer management, we integrated our streamer's strengths with those of our platform to enhance synergy and create upside. First off, based on our streamers' standout characteristics and their fans' preferences, we crafted engaging content initiatives, highlighting top tier streamers' distinctive personal brands and IP. This included co streamed live commentary for official gaming events, esports fun challenges sponsored by streamers and much more. Additionally, we recreated and promoted content, highlighting our streamers' unique appeal outside of Douyu's ecosystem. Speaker 100:09:55By sharing and managing content on streamers' personal social media accounts, we help them gain more exposure, while attracting more users to Douyu to watch their captivating content. In terms of streamer based commercialization, we ramped up our game promotions as more new games were launched, gradually expanding our reach from top tier streamers to niche streamers within specific verticals. According to data analysis, our conversion rate from game promotions outperformed market averages. This creates additional income for streamers beyond base compensation and live streaming virtual gifting, while further optimizing the company's revenue structure. Let's turn to our monetization. Speaker 100:10:52Our total number of paying users in the 4th quarter was 3,400,000 with a quarterly ARPU of RMB238. The year over year decrease in paying users was primarily caused by challenging macroeconomic conditions and a seasonal reduction in operational activities. Given subdued consumer sentiment during the quarter, we offered some modestly priced revenue generating products to maintain our user spending habits. As a result, our quarterly ARPU declined year over year. Through the exploration of commercial diversification pathway over the past years, we have pinpointed 2 effective strategies centered on GameCube sales in collaboration with game developers. Speaker 100:11:52The 4th strategy taps into Douyu's dedicated community of hardcore gamers and their interests. We serve as a commercial channel for game developers' sales, promoting their game props through streamers, content creation and operational activities. Viewers can easily navigate into game developers' offerings and make purchases with a single click on the available links during live stream sessions on our platform. This partnership model serves as the cornerstone of our joint commercialization with game developers. By promoting game props, we empowered game developers to diversify their revenue streams, while also driving increased traffic to our platform and optimizing our traffic monetization efficiency. Speaker 100:12:53Our second strategy ties gaming memberships to our game ports. Users who purchase gaming memberships in our platform gaming segments receive loyalty points and can earn additional points by completing platform based tasks. These points can be redeemed for game perks and exclusive platform benefits during selected live streaming sessions. Compared with the 4th strategy, this model's product design is more closely aligned with our stream characteristics and users' needs, fostering deeper and more enduring collaborations with game developers. Moreover, both of these mainstream collaboration models cater to gamers' preferences and bolster user engagement on Douyu, underscoring Douyu's value as a pivotal game centric community ecosystem. Speaker 100:13:56We have currently established collaborations with game developers in our 10 games. Moving forward, we aim to broaden our collaboration with more game developers, diversifying and advancing game prop commercialization avenues tailored to different game genres. Moving on to technology R and D. We upgraded Douyu's in app content categorization in late March, adding a tournament category within the content recommendation sub column. This addition effectively consolidates gaming event content from top gaming segments, including annual Esports events calendars, gaming schedules, March replays, player ratings and more. Speaker 100:14:51We designed the upgrade based on user behavior analysis, spotlighting top tier gaming events, specialized content to bring more convenience to avid gamers, while increasing average viewing hours across the platform. In summary, the business adjustments we made in the 4th quarter in response to evolving market dynamics are showing encouraging results. While we continue to foster a healthy and dynamic community of users and streamers within our gaming centric ecosystem. We will also sharpen our focus on capitalizing on the platform's cost strength and further refining our resource allocation to optimize our revenue structure Through ongoing innovation and integrations of products, features and operating models, we will propel the company's long term sustainable growth. With that, I will now turn the call over to our Vice President of Finance, Mr. Speaker 100:16:04Hao Cao, to go through the details of our financial performance in the Speaker 200:16:12quarter. Thank you, Linlin. Hello, everyone. While we continue to face challenges from both macroeconomic trends and evolving industry dynamics, we are focused on executing our long term sustainable growth strategy. During the period, we continue to diversify and strengthen our revenue mix. Speaker 200:16:37Revenues from our innovative businesses continue to grow on a sequential quarter basis, while we further streamlined our operations and maintained our overall solid financial position. Now, let's look at our financial performance for the Q1 in more detail. Our total net revenues decreased by 29.9% year over year in the Q1 to RMB1.04 billion. Live streaming revenues were RMB0.8 billion, down 41.5 percent from RMB1.37 billion in the same period of 2023. Live streaming revenues were primarily impacted by soft macroeconomic conditions and our planned reduction in revenue generating promotions during the seasonally low Q1. Speaker 200:17:41These factors notably affected some new enterprise sensitive paying user spending, leading to a year over year decrease in total paying users. To adjust the soft consumer sentiment, we strategically maintain lower priced revenue product offerings to support stable spending habits among our existing paying users. While our approach was effective in this regard, it also impacted our quarterly op, which declined by 24.2% to RMB238 from RMB314 in the same period last year. Conversely, advertising and other revenues increased significantly in the Q1 by 109.3 percent to RMB238.8 million, up from RMB114.1 million in the same period of 2023. The year over year increase was primarily driven by increase in other revenues generated through other innovative businesses, such as our voice based social networking service. Speaker 200:19:04Cost of revenues in the Q1 of 2024 decreased by 28.8 percent to RMB0.93 billion, compared with RMB1.31 billion in the same period of 2023. This cost reductions was largely based on a 37.7% decrease in our revenue sharing fees and the content costs to RMB 0.68 billion from RMB1.08 billion in the same period of 2023. Revenue share fees reduction were largely in line with decreased live streaming revenues, while the decrease in content costs primarily came from improved cost management in streamer payments and our self produced content. Banned waste costs in the Q1 of 2024 decreased by 33.7% to RMB82.5 million from RMB124.5 million in the same period of 2023, which was primarily due to a year over year decrease in peak bandwidth usage. Gross profit in the Q1 of 2024 was RMB109 1,000,000, compared with RMB RMB176.5 million in the same period of 2023. Speaker 200:20:41The decline in gross profit was primarily attributable to decreased live streaming revenues and increased costs related to our other innovative businesses. Gross margin in the Q1 of 2024 was 10.5% compared with 11.9% in the same period of 2023. In line with our strategic streamlining initiatives, staff related expenses were reduced across the board in operating expenses accordingly. Sales and marketing expenses declined by 16.6 percent in the Q1 of 2024 to RMB75.6 million from RMB90.7 million in the same period of 2023. Research and development expenses were reduced by 25 percent to RMB54.2 million from RMB72.3 million in the same period of 1023. Speaker 200:21:51General and administrative expenses came down by 28.4 percent in the Q1 of 2024 to RMB 42.8 million from RMB59.8 million in the same period of 2023. Loss from operations was RMB166.9 million in the Q1 of 2024 due to RMB111.7 million of the voluntary return compared with RMB27.3 million in the same period of 2023. Net loss for the Q1 of 2024 was RMB88 1,000,000 compared with net income of RMB14 500,000 in the same period of 2023. Adjusted net loss, which excludes share loss in equity method investments and impairment loss of investments was RMB85.7 million in the Q1 of 2024, compared with adjusted net income of RMB25.8 million in the same period of 2023. For the Q1 of 2024, basic and diluted net loss per ADS were both RMB 2.77, while adjusted basic and diluted net loss per ADS for both RMB 2.69. Speaker 200:23:33As of March 31, 2024, the company had cash and cash equivalents, restricted cash, restricted cash in other non current assets and short term and long term bank deposits of RMB6.76 billion compared with RMB6.86 billion as of December 31, 2023. At the end of last year, we announced our 2024 share repurchase program for up to $20,000,000 As of March 31, 2024, we had repurchased an aggregate of US2.7 million dollars in ADS under this program. We plan to expedite our repurchase activity in the Q2 of 2024. Moving forward, our consistent strategic approach is designed to support the sustainable growth of our platform. We are committed to building on a strong foundation by prioritizing diversified revenue streams, prudently managing costs and expenses and focusing on long term growth. Speaker 200:24:53We will do all of this while staying proactive and swiftly responding to evolving market dynamics by ensuring our strong fundamentals and maintaining a stable financial profile against the macro headwinds, we believe we are well positioned to overcome the short term challenges and foster the long term healthy development of our platform. This concludes our prepared remarks for today. Operator, we are now ready to take questions. Operator00:25:28Thank you very much. We will now begin the question and answer Our first question is from the line of Li Zhang from Bank of America Securities. Please go ahead. Speaker 300:26:39Thanks management for taking my questions. My first question is regarding the net loss in the Q1. Can management share any update on the full year margin outlook? And second one is on Speaker 400:26:48the use of cash. Thank you. Speaker 200:26:52Thank you for question. As we noted, amidst challenging macroeconomic dynamics, our primary focus remains on long term sustainable growth by strategically adjusting our business operations. We stabilized our traditional businesses and refined our streamlined operations, while further exploring diversified revenue streams in 2024, navigating heightened market competition and persistent macroeconomic headwinds, we have taken a more agile operational approach, driving growth momentum in our innovative ventures. At the same time, we have continued to adopt a disciplined approach to controlling costs. Looking ahead, due to macroeconomic and operating uncertainties, as well as revenue pressures from ongoing adjustments to the live streaming business. Speaker 200:27:54We expect to experience some deleverage on the profit level due to the downsizing of our revenue base. Despite these challenges, we will closely monitor market dynamics and our business trajectory, Next, we are fine tuning our strategies accordingly to ensure the company's solid advancements. Regarding financial planning, our financial standing remains exceptionally strong. As of the end of Q1, we had cash and cash equivalents, restricted cash and short term and long term bank deposits of RMB6.76 billion. We strictly follow positive ROI standards and are prudent when adding funds to new business ventures, bolstering continuous innovation and business improvement. Speaker 200:28:50In the meantime, we prioritize our shareholders' long term interests, consistently repurchasing shares to bolster market confidence. In short, we will consistently implement prudent financial strategies, optimize farm education and further enhance our platform's diversified commercialization capabilities, elevating operating efficiency and providing robust support for the company's long term growth. Thank you. Operator00:29:32The next question is from the line of Thomas Chong from Jefferies. Please go ahead. Speaker 500:29:51Thanks management for taking my question. My question is about our MAU. Can management comment about the year, the softness in Q1 and how should we think about the outlook? Thank you. Speaker 600:30:08As we noted in our prepared remarks, the MAU decline in the 4th quarter was primarily due to competition from short video platforms. Their expanded live streaming gaming content offerings and aggressive periodic promotional campaigns impacted our MAU in the short term as some users' attrition shifted. We took a deep dive into user behavior that revealed our MAU losses were predominantly from low engagement users with relatively short viewing hours. These types of users frequently switch platforms and exhibit inconsistent payment habits. So, despite the drop in MAU, we believe it had minimal impact on our platforms over our monetization efficiency. Speaker 600:31:15Amidst the intense market competition, we responded proactively, harnessing our platform's strength and implementing multiple initiatives. We wrapped up cross platform content collaboration and sharing, offering exceptional premium content to meet our users' diverse needs. We also depend our collaborations with game developers and promoted game publishers. Catering to the needs and interest of hardcore gamers, This fostered user engagement and satisfaction with Douyu, thereby fortifying and expanding our user base. While overall MAU declined, our platform's core user behavior metrics remained relatively stable. Speaker 600:32:28While this in mind, in 2024, we are enhancing our core user operation to elevate user monetization efficiency. Our platform thrives on our core users. They are the backbone of our community, driving the platform's growth with their active engagement and high loyalty. Their consistent payment patterns are instrumental in driving our monetization. Notably, during previous game marketing campaign, we noticed significant demand among avid gamers for gaming services and a higher payment conversion rate with our more attractive gaming service. Speaker 600:33:24Thereby, we will offer products and service that align more closely with the needs of our core users in order to increase user commercialization efficiency. We anticipated potential downward pressure on mobile MAUs in 2024. Over the years, with our consistently agile operational approach, we have swiftly adapted to industry trends and evolving user needs. We secured operational stability and efficiently adjusted and aligned our operation strategies to our core competitive strength. Through the continuous rollout of new products and models and further advancement and the scaling of these offerings, we are actively pursuing opportunities for Douyu's 2nd growth engine. Speaker 600:34:31Thank you. Speaker 100:34:33Thank you, operator. Next question please. Operator00:34:37Thank you. Our next question is from the line of Ritchie Sun from HSBC. Please go ahead. Speaker 200:34:58Thank you, management, for taking my question. I have one regarding the cross collaboration with other platform. Can management share the progress made in terms of the content collaboration and the expectation going forward? Thank you. Speaker 400:35:25Hi, Ricky. So as we noted last quarter, cross platform content sharing has become the prevailing trend with the rapid evolution in content creation and distribution, there has been a parallel search in user demand for more diverse and high quality content. During the quarter, we focused extensively on content innovation and cross platform collaborations, maximizing content utilization and distribution under fair and equitable terms. Through resource pooling and collaborations, we strategically worked with multiple platforms to tap into each other's high quality streamers' assets. In the Q1, we rolled out on a series of jointly produced events across signature gaming segments of live streaming platforms. Speaker 400:36:18Instead of live streaming platforms competing for resources, these content collaboration models have proven highly effective in increasing the border based traffic and user engagement across all of the participating platforms. Additionally, by harnessing cross platform visibility, streamers reached border audiences and expanded their influence, increasing their commercial value. Our cross platform collaborations also extended to more comprehensive platforms, like through our deepened partnership with Taobao. In late 2023, we co launched the gaming shop in Bonaza with Taobao, selling and promoting game props and gaming merchandise. During the quarter, we co created a held in content with Taobao in the Valorant segment, hosting Valorant Challenges that were exclusively streamed on Taobao and Douyu, expanding the reach of our gaming content distribution. Speaker 400:37:24Right now, our cross platform content collaborations are being piloted on a relatively small scale. Based on user feedbacks and data analysis, we will continue to refine and optimize our collaborative models. We believe that through these content collaborations, platforms can learn from one another and leverage each other's experiences, raising the bar for content standards and catalyzing the healthy advancement of the gaming live streaming industry. Thank you. Speaker 600:37:59Thank you. Speaker 100:38:03Thank you. Operator, next question please. Operator00:38:06Yes. Thank you. The next question is from the line of Rafael Chen from BOCI Research. Please go ahead. Speaker 500:38:33Thanks management for taking my question. I want to follow-up on our cooperation with game developers. Our core management shared that current revenue contribution from our cooperation with game developers and games already included in this model. Lastly, could we have any thoughts on the future play? Thank you. Speaker 200:38:55Commercialization collaborations with game developers are natural extension of Douyu's content offerings. Gamers account for most of our core user base. So there is a building appetite for both game prompts and new game releases, which perfectly matches our platform's gaming content offerings. Our collaborations with game developers mainly follow 2 approaches. The first centers on game prom sales, primarily through collaborative promotional channels and gaming memberships. Speaker 200:39:33As we explained in our prepared remarks, revenue wise, the collaborative promotional channels currently make minor contributions to our revenue. However, the GMV facilitated through our promotional channels was meaningful. The revenue generated from game memberships, which is included in other revenues, has substantially posted year over year growth in other revenues since the second half of twenty twenty two. Over the past 2 years, we have explored promoting game prop sales in several gaming segments, yielding valuable insights. We have currently established collaborations with game developers in over 10 games. Speaker 200:40:25The second approach involves updating our game promotion model. We are pivoting away from streamer sponsored product placements and gradually transitioning to performance based cost per sale promotions. The CPS model covers new games across diverse genres, allowing streamers the flexibility to select which new game get promoted based on their expertise and audience preferences. Most of our users are gamers, leading to higher than market average gaming promotion conversion rates. With the release of more new games as we expand our collaborative channels, such as our core promotion with QQ Mini Games. Speaker 200:41:18We will consistently amplify the scale of our game promotions, progressively extending the CPS model from top tier streamers to niche streamers within specific verticals. Additionally, as we actively advance collaborations with game developers, our other smaller innovative businesses are also demonstrating promising growth momentum and making notable revenue contributions. Overall, we expect advertising and other revenues to grow year over year in 2024 with the overall revenue share exceeding 20%. Thank you. Operator00:42:10Thank you. That's all the time we have for questions. I would now turn the call back over to the management for closing remarks. Speaker 100:42:24Thank you. On behalf of the Interim management committee, thank you all for joining our call tonight. We look forward to speaking with everyone next quarter. Operator00:42:39Thank you. Thank you for joining our call. We look forward toRead morePowered by