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Sega Sammy Q2 2027 Earnings Results & Report

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$5.30 +0.04 (+0.81%)
As of 02:18 PM Eastern

Sega Sammy beat analyst expectations on both earnings and revenue in its Q2 2027 results, released November 6, 2026. The company reported EPS of $0.0684 versus the $0.0614 consensus estimate, while revenue of $744.64 million topped the $737.21 million estimate by $7.43 million.

Earnings Announcement Details

Quarter
Q2 2027
Report Date
Time
Before Market Opens

Sega Sammy EPS Results

Actual EPS
$0.0684
Consensus EPS
$0.0614
Beat/Miss
Beat by +$0.0070
One Year Ago EPS
N/A

Sega Sammy Revenue Results

Actual Revenue
$744.64 million
Expected Revenue
$737.21 million
Beat/Miss
Beat by +$7.43 million
YoY Revenue Growth
N/A

Conference Call Resources

Sega Sammy Q2 2027 Earnings FAQ

Sega Sammy (OTCMKTS:SGAMY) reported earnings of $0.0684 per share for Q2 2027, beating the consensus estimate of $0.0614. The report was announced on Friday, November 6, 2026.

Sega Sammy reported revenue of $744.64 million for Q2 2027, against a consensus estimate of $737.21 million.

Sega Sammy Earnings Headlines

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About Sega Sammy

Sega Sammy (OTCMKTS:SGAMY) is a Japanese entertainment conglomerate formed in 2004 through the merger of Sega Corporation and Sammy Corporation. The group operates through businesses focused on entertainment contents, pachislot and pachinko machines, and resort development and operations.

Through Sega and its related companies, Sega Sammy develops and publishes video games for console, PC, and mobile platforms, including well-known franchises such as Sonic the Hedgehog, Persona, and Like a Dragon. Its entertainment activities have also included arcade games, animation, toys, and other character-related products and services.

Sammy’s businesses develop and supply pachislot and pachinko machines primarily for the Japanese market. Sega Sammy has also pursued resort and integrated entertainment projects, including facilities and services designed to combine hospitality, leisure, and gaming-related attractions. The company serves customers in Japan and international markets through its global game publishing, licensing, and entertainment operations. Haruki Satomi serves as the group’s representative director, president, and group CEO.

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