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NASDAQ:EA

Electronic Arts Q3 2026 Earnings Report

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$203.00 -0.40 (-0.20%)
Closing price 04:00 PM Eastern
Extended Trading
$202.70 -0.30 (-0.15%)
As of 08:00 PM Eastern
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Electronic Arts EPS Results

Actual EPS
N/A
Consensus EPS
$4.88
Beat/Miss
N/A
One Year Ago EPS
$1.11

Electronic Arts Revenue Results

Actual Revenue
N/A
Expected Revenue
$2.92 billion
Beat/Miss
N/A
YoY Revenue Growth
N/A

Electronic Arts Announcement Details

Quarter
Q3 2026
Time
After Market Closes
Conference Call Date
Tuesday, February 3, 2026
Conference Call Time
4:00PM ET

Electronic Arts Earnings Headlines

The REAL Reason Trump is Invading Iran
For a moment… Forget about Trump’s ties to Israel. Forget about reports of Iran’s nuclear program. Because my research has led me to believe we’re risking World War 3 with Iran for a completely different reason.tc pixel
See More Electronic Arts Headlines
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About Electronic Arts

Electronic Arts (NASDAQ:EA) (NASDAQ: EA) is a global interactive entertainment company headquartered in Redwood City, California. Founded in 1982 by Trip Hawkins, EA develops, publishes and distributes video games and related content for a variety of platforms, including consoles, personal computers and mobile devices. The company combines in-house development, partnerships and studio acquisitions to create and maintain a portfolio of entertainment properties and live-service experiences for players worldwide.

EA’s product lineup spans several well-known franchises and genres. Notable titles and series published or developed by EA include The Sims, Battlefield, Need for Speed, Apex Legends and sports franchises under the EA Sports label such as Madden. In 2023 EA transitioned its long-running global soccer franchise branding to EA Sports FC following the end of its licensing relationship with FIFA. The company also publishes licensed entertainment titles and supports competitive and community play through regular updates, seasonal content and in-game economies.

On the distribution and services side, EA operates digital storefronts and subscription offerings, including the EA app and EA Play, and distributes games through major third-party platforms and console stores. Its business model emphasizes recurring engagement through live services, downloadable content, in-game purchases and multiplayer ecosystems. EA maintains development studios and offices across North America, Europe and the Asia-Pacific region to support product development, localization and global operations.

Leadership at EA has focused on expanding digital and live-service capabilities while leveraging its portfolio of studios and IP. Andrew Wilson has served as chief executive officer since 2013. The company’s strategy centers on delivering content across multiple platforms, growing player communities, and pursuing strategic studio and technology investments to support long-term engagement.

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