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NEXON (OTCMKTS:NEXOY) Trading Up 2% - Should You Buy?

NEXON logo with Communication Services background
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Key Points

  • NEXON (OTCMKTS:NEXOY) jumped about 2% in mid-day trading to C$18.46, with ~34,764 shares changing hands—roughly in line with average volume.
  • Analyst sentiment has improved recently: Sanford C. Bernstein upgraded to outperform, Goldman Sachs raised its rating to neutral, and the consensus is a Moderate Buy (two Buys, one Hold).
  • Despite the gain, the stock remains below its 50‑day (C$22.07) and 200‑day (C$22.73) moving averages, suggesting it is still trading under its longer-term trend levels.
  • Five stocks we like better than NEXON.

NEXON Co., Ltd. (OTCMKTS:NEXOY - Get Free Report) shot up 2% during mid-day trading on Wednesday . The stock traded as high as C$18.50 and last traded at C$18.46. 34,764 shares changed hands during trading, a decline of 0% from the average session volume of 34,883 shares. The stock had previously closed at C$18.11.

Analysts Set New Price Targets

NEXOY has been the subject of several research analyst reports. Sanford C. Bernstein upgraded shares of NEXON from a "market perform" rating to an "outperform" rating in a research report on Wednesday, January 7th. The Goldman Sachs Group raised NEXON to a "neutral" rating in a report on Sunday, February 15th. Two investment analysts have rated the stock with a Buy rating and one has assigned a Hold rating to the company. According to MarketBeat, the stock currently has a consensus rating of "Moderate Buy".

Get Our Latest Report on NEXOY

NEXON Stock Up 2.0%

The business's fifty day moving average price is C$22.07 and its 200 day moving average price is C$22.73.

About NEXON

(Get Free Report)

NEXON Co, Ltd. operates as a global developer and publisher of online games, primarily focusing on free-to-play multiplayer titles across PC and mobile platforms. The company’s portfolio spans a range of genres, including massively multiplayer online role-playing games (MMORPGs), action titles and sports simulations. NEXON generates revenue through in-game purchases and virtual item sales, offering players optional enhancements, cosmetic items and game passes.

Founded in 1994 by Kim Jung-ju in South Korea, NEXON released its first major title, Nexus: The Kingdom of the Winds, in 1996.

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