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NASDAQ:EA

Electronic Arts Q2 2026 Earnings Report

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$202.00 +0.28 (+0.14%)
Closing price 06/1/2026 04:00 PM Eastern
Extended Trading
$201.96 -0.04 (-0.02%)
As of 06/1/2026 07:59 PM Eastern
Extended trading is trading that happens on electronic markets outside of regular trading hours. This is a fair market value extended hours price provided by Massive. Learn more.

Electronic Arts EPS Results

Actual EPS
$0.65
Consensus EPS
$0.72
Beat/Miss
Missed by -$0.07
One Year Ago EPS
$1.11

Electronic Arts Revenue Results

Actual Revenue
$1.84 billion
Expected Revenue
$1.88 billion
Beat/Miss
Missed by -$36.44 million
YoY Revenue Growth
-12.60%

Electronic Arts Announcement Details

Quarter
Q2 2026
Time
After Market Closes
Conference Call Date
Tuesday, October 28, 2025
Conference Call Time
4:00PM ET

Upcoming Earnings

Electronic Arts' Q1 2027 earnings is estimated for Tuesday, August 4, 2026, based on past reporting schedules, with a conference call scheduled on Tuesday, July 28, 2026 at 5:00 PM ET. Check back for transcripts, audio, and key financial metrics as they become available.

Electronic Arts Earnings Headlines

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About Electronic Arts

Electronic Arts (NASDAQ:EA) (NASDAQ: EA) is a global interactive entertainment company headquartered in Redwood City, California. Founded in 1982 by Trip Hawkins, EA develops, publishes and distributes video games and related content for a variety of platforms, including consoles, personal computers and mobile devices. The company combines in-house development, partnerships and studio acquisitions to create and maintain a portfolio of entertainment properties and live-service experiences for players worldwide.

EA’s product lineup spans several well-known franchises and genres. Notable titles and series published or developed by EA include The Sims, Battlefield, Need for Speed, Apex Legends and sports franchises under the EA Sports label such as Madden. In 2023 EA transitioned its long-running global soccer franchise branding to EA Sports FC following the end of its licensing relationship with FIFA. The company also publishes licensed entertainment titles and supports competitive and community play through regular updates, seasonal content and in-game economies.

On the distribution and services side, EA operates digital storefronts and subscription offerings, including the EA app and EA Play, and distributes games through major third-party platforms and console stores. Its business model emphasizes recurring engagement through live services, downloadable content, in-game purchases and multiplayer ecosystems. EA maintains development studios and offices across North America, Europe and the Asia-Pacific region to support product development, localization and global operations.

Leadership at EA has focused on expanding digital and live-service capabilities while leveraging its portfolio of studios and IP. Andrew Wilson has served as chief executive officer since 2013. The company’s strategy centers on delivering content across multiple platforms, growing player communities, and pursuing strategic studio and technology investments to support long-term engagement.

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