NASDAQ:GRVY

GRAVITY Q4 2025 Earnings Report

GRAVITY logo
$69.76 +3.13 (+4.70%)
Closing price 06/23/2026 04:00 PM Eastern
Extended Trading
$69.75 -0.01 (-0.01%)
As of 06/23/2026 06:17 PM Eastern
Extended trading is trading that happens on electronic markets outside of regular trading hours. This is a fair market value extended hours price provided by Massive. Learn more.

GRAVITY EPS Results

Actual EPS
$1.07
Consensus EPS
N/A
Beat/Miss
N/A
One Year Ago EPS
N/A

GRAVITY Revenue Results

Actual Revenue
$69.74 million
Expected Revenue
N/A
Beat/Miss
N/A
YoY Revenue Growth
N/A

GRAVITY Announcement Details

Quarter
Q4 2025
Time
Before Market Opens
Conference Call Date
N/A
Conference Call Time
N/A

Upcoming Earnings

GRAVITY's Q2 2026 earnings is estimated for Friday, August 7, 2026, based on past reporting schedules, with a conference call scheduled at 12:30 PM ET. Check back for transcripts, audio, and key financial metrics as they become available.

Conference Call Resources

GRAVITY Earnings Headlines

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About GRAVITY

GRAVITY (NASDAQ:GRVY) Co., Ltd is a South Korea–based developer and publisher of online games, best known for creating the Ragnarok franchise. Since its founding in 2000 by industry veteran Kim Sang-young, the company has specialized in massively multiplayer online role‐playing games (MMORPGs) and related digital content. Over the years, Gravity has expanded its portfolio beyond its flagship title to include sequels, spin-offs and mobile adaptations targeted at a global audience.

The company’s product lineup centers on PC and mobile MMORPGs built on the Ragnarok intellectual property. Ragnarok Online, launched in 2002, has been localized in more than 170 countries, while subsequent releases such as Ragnarok Online 2 and the mobile title Ragnarok M: Eternal Love have extended the brand’s reach. Gravity continues to develop new expansions, user-generated content features and seasonal events to engage its community of players.

To support its global operations, Gravity conducts distribution and regional development through subsidiaries and licensing partnerships. Key units include Gravity Interactive in North America and Gravity Game Arise in Japan, alongside offices and joint ventures in Taiwan, China and Southeast Asia. This structure allows the company to tailor game services, customer support and marketing initiatives to diverse markets while leveraging its core IP.

Under the leadership of its founder Kim Sang-young, Gravity has maintained a strategic focus on community engagement, technological innovation and cross-platform growth. The company’s pipeline features ongoing enhancements to existing titles as well as new projects that aim to capitalize on emerging trends in online entertainment, including live service models and mobile gaming ecosystems.

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