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NASDAQ:EA

Electronic Arts Q4 2026 Earnings Report

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$203.02 -0.10 (-0.05%)
Closing price 04:00 PM Eastern
Extended Trading
$203.05 +0.03 (+0.01%)
As of 04:20 PM Eastern
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Electronic Arts EPS Results

Actual EPS
N/A
Consensus EPS
$2.39
Beat/Miss
N/A
One Year Ago EPS
$0.98

Electronic Arts Revenue Results

Actual Revenue
N/A
Expected Revenue
$1.98 billion
Beat/Miss
N/A
YoY Revenue Growth
N/A

Electronic Arts Announcement Details

Quarter
Q4 2026
Time
After Market Closes
Conference Call Date
Tuesday, May 5, 2026
Conference Call Time
4:00PM ET

Electronic Arts Earnings Headlines

Trump’s secret China deal
Trump just returned from Beijing with the most powerful business delegation in American history - Elon Musk, Jensen Huang, Tim Cook, and the CEOs of BlackRock, Goldman Sachs, and CitiBank. The media covered the handshakes. But what was really being negotiated behind closed doors? Porter Stansberry has connected the Beijing trip to a landmark pact signed by 13 nations in Washington - a pact designed to cut China out of a $3 trillion investment wave tied to the most critical resource of the 21st century. His new documentary exposes the five assets at the center of it all.tc pixel
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About Electronic Arts

Electronic Arts (NASDAQ:EA) (NASDAQ: EA) is a global interactive entertainment company headquartered in Redwood City, California. Founded in 1982 by Trip Hawkins, EA develops, publishes and distributes video games and related content for a variety of platforms, including consoles, personal computers and mobile devices. The company combines in-house development, partnerships and studio acquisitions to create and maintain a portfolio of entertainment properties and live-service experiences for players worldwide.

EA’s product lineup spans several well-known franchises and genres. Notable titles and series published or developed by EA include The Sims, Battlefield, Need for Speed, Apex Legends and sports franchises under the EA Sports label such as Madden. In 2023 EA transitioned its long-running global soccer franchise branding to EA Sports FC following the end of its licensing relationship with FIFA. The company also publishes licensed entertainment titles and supports competitive and community play through regular updates, seasonal content and in-game economies.

On the distribution and services side, EA operates digital storefronts and subscription offerings, including the EA app and EA Play, and distributes games through major third-party platforms and console stores. Its business model emphasizes recurring engagement through live services, downloadable content, in-game purchases and multiplayer ecosystems. EA maintains development studios and offices across North America, Europe and the Asia-Pacific region to support product development, localization and global operations.

Leadership at EA has focused on expanding digital and live-service capabilities while leveraging its portfolio of studios and IP. Andrew Wilson has served as chief executive officer since 2013. The company’s strategy centers on delivering content across multiple platforms, growing player communities, and pursuing strategic studio and technology investments to support long-term engagement.

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